从头到尾创建游戏:学习使用更少的设备和多任务代码来构建游戏

你会学到:
了解什么是统一引擎,如何使用它的一般和关键的用法
构建游戏所需的所有步骤
了解如何设置一个项目,并建立一个具有摄像头,音频和字符控制的FPS人
学习为游戏构建指定的基础知识:构建、音频和声音环境、场景视图、动画和逻辑脚本
了解如何添加资源和三维模型以及如何编辑它们
了解如何用C#脚本开始编码&应用逻辑

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
体裁:电子学习|语言:英语+ srt |时长:13场讲座(2h 8m) |大小解压后:1.03G


要求
-概述编程基础。

描述
在本课程中,我们将互相解决如何用有限的代码和工具以最快和最发达的方式构建一个游戏。此外,你将专注于理解游戏开发的逻辑概念,这样如果你处于初级或高级水平,你将提高你的技能,成为一名优秀的游戏开发人员。然而,本课程将允许你通过使用新的关键战术,在更短的时间内完成相同的目标,从而制作一个从A到Z的3d游戏。构建游戏不仅仅依赖于搜索和记忆大量的代码和库,更依赖于你的想象力和跳出框框的思维方式,这样你每次都能创造出独一无二的游戏。并且个人在完成之后能够知道游戏构建和构建的基础,此外他还会知道新的思维方式,以及如何规划你的游戏构建目标,知道使用什么,如何使用,以及为了什么而使用。随着你的工作和实践越来越多,你会更加专业,并认识到新的算法可以解决你在编程时可能面临的复杂问题。在知道如何创建一个游戏之后,你应该寻找学习新的东西,深入设计的细节,并专注于如何使它变得更加真实,直到它成为一个专业的游戏。此外,你应该学习游戏开发后的事情,如获得融资和了解游戏市场,以及游戏开发为个人提供了哪些机会,但在此之前,你应该学习本课程提供的基础知识。

这门课是给谁的
本课程面向寻求进入游戏开发领域的初级程序员,以及对游戏开发感兴趣的人
C#开发人员

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 13 lectures (2h 8m) | Size: 791.9 MB

Creating Games From A To Z : Learn Building Games With Using Less Equipment & Multitasking Codes

What you’ll learn:
Learn what is Unity engine , how to use it in general and the keys usage
All steps needed to build a game
Learn how to setup a project and build a FPS person with camera, audio and character control
Learn the fundamentals specified for a game build: constructing, audio and sound ambience, scene view, animation , and logic scripting
Learn how to add an assets and 3D models and how to edit them
Learn how to start coding with C# scripts & applying logic

Requirements
-Outlined basics of programming.

Description
In this course we will solve with each other how to build a game in the fastest and most developed way with limited line of codes & tools. Moreover you will focus on understanding the logic concepts of game development so that if you are in a beginner or advanced level you will improve your skills to become a good game developer. However this course will allow you to make a 3d game from A to Z by using a new critical tactics that accomplish the same objectives in less amount of time. Building up games doesn’t depend only on searching and memorizing a lot of codes and libraries but way more it depends on your imagination and way of thinking outside the box so you can create unique game each time . And the individual be able after finishing to know the basics of game building and constructing, in addition he will know the new ways of thinking, and how to plan your game building objectives of knowing what to use, how to use , and for what to use. Will as you work and practice more you will be more professional and recognize new algorithms that solve your complex problem that you may face while you are programming. And that after knowing how to create a game you can you should look for learning new things and going deeper inside the details of designing and focusing on how making it more realistic till it become a professional game. In addition you should learn the post game developing things like have getting financing and learning about the game market , and about what are the opportunities the game developing provides the individual, But Before all that you’ve should learned the basics which this course provide.

Who this course is for
This course is for beginner programmers who seek to enter the field of game development, & for people who are interested in game developing
C# developers

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