完整指南

你会学到:
如何实现统计系统
如何实现保存系统
如何使用用户界面构建器创建编辑器窗口
如何使用用户界面工具包创建用户界面
如何使用Unity的GraphView API

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
语言:英语+中英文字幕(云桥CG资源站 机译) |时长:47节课(5h 56m) |大小解压后:3.19 GB


要求
深入了解Unity
对C#的扎实理解

描述
在本课程中,我们将在Unity中实现一个stat系统。

这门课是给谁的?

这是一门高级课程,是为那些已经对Unity有了基本了解,并且想学习如何使用SOLID设计原则实现stat系统的人设计的。

有什么课程要求吗?

对C#的扎实理解

以前使用Unity的经验

你将会学到:

如何使用Unity的用户界面工具包和用户界面构建器

如何使用Unity的GraphView API

如何实现保存系统

如何实施等级制度

如何实现统计系统

如何使用C#程序集定义

如何使用用户界面生成器创建自定义编辑器窗口

如何创建平视显示器

如何使用Unity用户界面系统创建健康栏

如何创建查看统计值的用户界面

如何使统计值成为数学公式的函数

所需的经验和基础最大生命值随着玩家等级的提高而增加

如何显示角色受到的伤害

如何编写播放模式测试

如何根据统计修改动画的速度

如何实现一个伤害系统来计算致命一击,区分物理/魔法攻击,并包括防御属性

如果这一切听起来对你有吸引力,请加入我,我会在课程中看到你。

这门课是给谁的
独立游戏开发商
程序员



MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 47 lectures (5h 56m) | Size: 2.86 GB

The complete guide

What you’ll learn:
How to implement a stat system
How to implement a save system
How to create editor windows using the UI Builder
How to create user interfaces using the UI Toolkit
How to work with Unity’s GraphView API

Requirements
In depth knowledge of Unity
A solid understanding of C#

Description
In this course, we will implement a stat system in Unity.

Who is this course for?

This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to implement a stat system using SOLID design principles.

Are there any course requirements?

A solid understanding of C#

Previous experience using Unity

What you will learn:

How to work with Unity’s UI Toolkit and UI Builder

How to work with Unity’s GraphView API

How to implement a save system

How to implement a level system

How to implement a stat system

How to use C# assembly definitions

How to create a custom editor window using the UI Builder

How to create a Heads Up Display (HUD)

How to create a health bar using the Unity UI system

How to create a user interface for viewing stat values

How to make a stat value a function of a mathematical formula

Required experience & base maximum health increase as the player levels up

How to display the damage taken by a character

How to write Play Mode tests

How to modify the speed of an animation based on a stat

How to implement a damage system that accounts for critical hits, differentiates between physical/magical attacks, and includes defensive stats

If all this sounds appealing to you, please join me, and I’ll see you inside the course.

Who this course is for
Indie game developers
Programmers

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