Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Cold Heat Landscape冷热景观




此景观是“平价景观-高级”捆绑包的一部分。
景观已经被纹理化,同时保留了手动绘制景观层的能力。移动影响体积雾的云阴影,使环境感觉动态。可以通过材质实例参数自定义图层。
注意:由于后期处理、生成过程和压缩,gif和视频中的亮度和/或对比度可能与原始内容不同。要获得更准确的外观,请参阅屏幕截图。
Gif公司
Gif 01号
视频
目前没有可用的视频。
特征
•1×1米顶点密度-说明
•通过材质实例参数定制曲面
•基于可控距离的景观镶嵌
•大规模景观环境遮挡
•定制即插即用功能库
-整体正态变化
-距离细分
-位移衰减
-距离衰减
-遮罩修改器
-云面板
-搅拌机
•64平方公里的可玩区域
•动态分层云影
•基于高度图的图层混合
•可涂漆景观层
•动态2D雾平面
•背景网格
技术细节
注意:从4.23开始,您可能需要在指数高度雾设置中输入一个较大的“开始距离”值。
PBR:是的
纹理大小:高达4K的颜色模板和Splat贴图可能高达8K
支持的开发平台:Windows
支持的目标生成平台:Windows
文件:否
[1] 景观
[7] 材料
[9] 材质实例
[11] 材料功能
[20] 纹理
[3] 网格
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This landscape is part of “AFFORDABLE LANDSCAPES – PREMIUM” bundle.

The landscape is already Textured while preserving the ability to paint with landscape layers manually. Moving cloud shadows that affect volumetric fog, making the environment feel dynamic. Layers can be customized through Material Instance parameters.

Note: Brightness and/or contrast in Gifs and Videos might vary from the original content due to post processing, generation process, and compression. For more accurate look refer to screenshots.

Gif

Gif 01

Video

No video available at this time.

Features

• 1×1 Meters Vertex Density – Explanation

• Surface customization through material instance parameters

• Controllable distance based landscape tessellation

• Large Scale Landscape Ambient Occlusion

• Library of custom plug and play functions

– Global Normal Variation

– Distance Tessellation

– Displacement Fade

– Distance Fade

– Mask Modifier

– Cloud Panner

– Mixer

• 64 Square Kilometers of playable area

• Dynamic Layered Cloud shadows

• Heightmap based layer blending

• Paintable landscape layers

• Dynamic 2D mist plane

• Background mesh

技术细节
Note: As of 4.23 you might need to input a large value for “Start Distance” in Exponential Height Fog settings.

PBR: Yes

Texture size: Up to 4K – Color Templates and Splat Maps might be up to 8K

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: No

[1] Landscape

[7] Materials

[9] Material Instances

[11] Material Functions

[20] Textures

[3] Meshes

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