Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Environment Set 环境设置







这个包包含巨大的enviro库,精心优化,atlasted植物资源。在我们的背包里你会发现:
8棵冷杉树(很少树皮变种)
7棵杨树
12块石头(带自动覆盖、防紫外线和标准变体)
26个草地模型
47地面材料
2根树干
6根
具有UV混合功能的镶嵌景观材料
视频演示场景
有了我们的资产,您可以创造出漂亮和快速的森林或草地。包含有正常和自动覆盖的岩石材料,使您能够混合他们的景观。
在地面纹理中,你会发现:沙子,潮湿的地面,草,苔藓,岩石,石头,道路,泥土,树叶,垃圾,草,鹅卵石,根等等。所有纹理都是完美的平铺和准备扫描数据。它们也可以作为岩石的覆盖材料。我们做了几个例子作为蓝图。
冷杉树有很少的树皮变种,所以你可以定制他们很多。
***2019年8月Unreal Engine赞助的每月内容产品***
请在此处查看NatureManufacture的其他产品:https://www.unrealengine.com/marketplace/en-US/profile/NatureManufacture
技术细节
纹理大小:(贴图集和填充:基础颜色/高度、法线、金属/粗糙度/环境光遮挡)
47个景观纹理集2048×2048(124个纹理)
104叶纹理1024 x 2048到4096 x 4096
45岩石纹理2048×2048
碰撞:自动生成,胶囊(用于树)
顶点计数和细节层次:
冷杉树:
小3600/1800/900/400/广告牌
大16000/9000/5000/1300/广告牌
森林7000/2800/1400/400/广告牌
白杨树:
小型12000/7400/3500/2100/广告牌
大37000/15000/10000/4500/广告牌
Big2 27000/13000/7500/3200/广告牌
森林12000/6700/3300/2000/1100/广告牌
扫描的树干照片:
3500/1200/600/115三元
草:
简单:15个三
大灌木丛:107/50/21三
岩石:
大8000/4000/2000/806/242 tri
中型2300/1100/500/66 tri
小型450/226/112/30 tri
根:
1100/478/210/87年
道路边界:
1400/500/100三
网格数:
13块石头
15棵树(4棵小树,4棵大树,2棵中型树,5棵森林)
6根模型
26种草型:三叶草、蕨类、石南、灌木、单叶、荨麻等小植物
材质和材质实例的数量:
树皮材料2种,实例13种
1个叶材质和2个实例
1棵树广告牌材料和13个实例
2个草材质和12个实例
4岩石材料23个实例(普通、自动覆盖、无紫外线版本)









This pack contains huge enviro library of carefully optimised, atlased foliage assets. In our pack you will find:

8 fir trees (with few bark variants)
7 poplar trees
12 rocks (with auto -cover, uv free and standard variants)
26 grass models
47 ground materials
2 trunks
6 roots
Tesselated landscape material with UV mix function
Demo scene from video
With our assets you are able to create nice looking and fast forest or meadow. Pack contain normal and auto covered materials for rocks which give you ability to blend them with landscape.

In ground textures you will find: sand, wet ground, grass, moss, rocks, stones, roads, dirt, leaves, litter, grass, pebbles, roots and much more. All textures are perfect tiled and prepared from scanned data. They could be used as cover materials for rocks too. Few examples we made as blueprints.

Fir trees have few bark variants so you could customize them alot.

***Monthly Unreal Engine Sponsored Content product for August 2019***

Check out NatureManufacture’s other products here: https://www.unrealengine.com/marketplace/en-US/profile/NatureManufacture

技术细节
Texture Sizes: (atlased and packed in: Base Color/Height, Normal, Metallic/Roughness/Ambient Occlusion)

47 landscape texture sets 2048×2048 (124 textures)
104 foliage textures 1024 x 2048 up to 4096 x 4096
45 rock textures 2048×2048

Collision: automatically generated, and capsules (for trees)

Vertex Count and LOD’s:

Fir Trees:

Small 3600/1800/900/400/billboard
Big 16000/9000/5000/1300/billboard
Forest 7000/2800/1400/400/billboard

Poplar Trees:

Small 12000/7400/3500/2100/billboard
Big 37000/15000/10000/4500/billboard
Big2 27000/13000/7500/3200/billboard
Forest 12000/6700/3300/2000/1100/billboard

Photo Scanned Trunks:

3500/1200/600/115 tri

Grass:

Simple: 15 tri
Big bushes: 107/50/21 tri

Rocks:

Big 8000/4000/2000/806/242 tri
Medium 2300/1100/500/66 tri
Small 450/226/112/30 tri
Roots:

1100/478/210/87

Road Borders:

1400/500/100 tri

Number of Meshes:

13 rocks
15 trees (4 small, 4 big, 2 medium, 5 forest)
6 roots models
26 grass models : clover , fern, heather, bush, simple, nettle and other small plants

Number of Materials and Material Instances:

2 bark materials and 13 instances
1 leaves material and 2 instances
1 tree billboard material and 13 instances
2 grass materials and 12 instances
4 rock materials 23 instances (normal, auto-covered, uv free versions)

隐藏内容

此处内容需要权限查看

  • 普通5金币
  • 会员免费