Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Basic Stealth System基本隐身系统




隐藏任何演员通过附加场景组件蓝图,取代原来的演员与一个故事微光。可定制的颜色,定时器,发光强度,变形量,等等!使用包含的材质功能轻松定制效果或通过替换纹理创建自己的效果。现在支持每个隐形组件的多个网格。多人游戏的支持多亏了亡灵节。
技术细节
蓝图数量:1
功能列表:
•激活隐形场
•关闭隐形场
•切换隐身场(根据当前状态激活或禁用)
•突破隐身场(无论当前状态如何,杀死隐形场)
•伤害隐身场(使演员在突破隐身场之前更加可见)
•可配置的基于纹理的隐形效果
•易于配置的颜色、变形量、隐身时间,并在激活或禁用隐形时发光
纹理大小:
256×256 BSS U坡度1
512×512 BSS U噪声1
512×512 BSS U噪声2
512×512 BSS_噪声3
材质和材质实例的数量:
4材料
6材料功能
3个材质实例
纹理数:4
预期平台:PC/控制台
测试的平台:Windows
文档:即将发布
标签
现实阶段可见性隐形


Stealth any actor by attaching the Scene Component blueprint, replacing the original actor with a tell-tale shimmer. Customizable colors, timers, glow intensities, distortion amounts, and more! Easily customize effects with the included material functions or create your own by swapping out textures. Now supporting multiple meshes per Stealth Component. Multiplayer support thanks to Necro_ABK.
技术细节
Number of Blueprints: 1

List of Features:

• Activate Stealth Field

• Deactivate Stealth Field

• Toggle Stealth Field (Activates or Deactivates based on current state)

• Break Stealth Field (Kills the stealth field regardless of current state)

• Damage Stealth Field (Makes the actor more visible until it breaks the stealth field)

• Configurable texture based stealth effects

• Easily configurable colors, distortion amounts, time to stealth, and glow while activating or deactivating stealth

Texture Size:

256×256 BSS_Gradient1

512×512 BSS_Noise1

512×512 BSS_Noise2

512×512 BSS_Noise3

Number of Materials and Material Instances:

4 Materials

6 Material Functions

3 Material Instances

Number of Textures: 4

Intended Platform: PC/Console

Platforms Tested: Windows

Documentation: Coming Soon

标签
REALISTICPHASINGINVISIBILITYSTEALTH

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