Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Terrain Materials VOL.3地形材料卷2








地形材料第2卷”-11层景观材料
本包装包含11层景观材料(13种材料:沙、碎石、地面、石头、草、泥)。材质具有纹理贴图(基础颜色、法线、粗糙度、高度和环境光遮挡)。分辨率2048×2048。
技术细节
特征:
本包装包含11层景观材料(13种材料:沙、碎石、地面、石头、草、泥)。材质具有纹理贴图(基础颜色、法线、粗糙度、高度和环境光遮挡)。分辨率2048×2048。
材料:
11层景观材质(置换(基于距离的镶嵌)
纹理分辨率:2048×2048
纹理格式:TGA
材质是否从主材质派生,并将实例作为变体:是
纹理数:78
材质具有纹理贴图(基础颜色、法线、粗糙度、高度和环境光遮挡)
支持的开发平台:Windows、PS4、Xbox One
支持的目标构建平台:4.20/4.21
标签
景观环境材料




“Terrain Materials VOL.2” – 11 layer of landscape material

This package contains 11 layer of landscape material ( 13 kinds of material: sand, breakstone, ground, stones, grass, mud ). Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion). Resolution 2048×2048.

技术细节
Features:

This package contains 11 layer of landscape material ( 13 kinds of material: sand, breakstone, ground, stones, grass, mud ). Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion). Resolution 2048×2048.

Materials:

11 layer of landscape material (Displacement (Distance Based tessellation))
Texture Resolutions: 2048×2048

Texure Format: TGA

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 78

Materials have a Texture map (Base Color, Normal, Roughness, Height, and Ambient Occlusion)

Supported Development Platforms: Windows, PS4, Xbox One

Supported Target Build Platforms: 4.20/4.21

标签
LANDSCAPE ENVIRONMENT SMATERIALS

隐藏内容

此处内容需要权限查看

  • 普通5金币
  • 会员免费