时长53h 30m 1280X720 MP4 含教程工程文件 共九大模块 130小节课程 教程大小:12.9G 语言:英语+机译中文字幕(含原英文字幕文件)
Victory3D – Complete Guide to Realistic Character Creation in Blender
标题:Victory3D-Blender中现实人物创作完整指南
信息:
教程53.5小时
视频总数:130
包含项目文件

要求:
你应该有Blender的基本知识

在本课程中,您将学习创建一个专业的全身角色的完整过程,为电影或游戏电影做好准备。

我们将从使用球体从零开始塑造我们的角色开始。我们将使用各种搅拌机雕刻工具,如粘土条刷,抓刷,画锋利,刮,掩蔽和更多。一旦我们为我们的角色设定了主要的形式,我们将继续进行修饰,这样我们就可以得到一个干净的网格,允许我们添加更多的次要和微小的皮肤和布料细节。我将向你展示为你的角色创建一个好的拓扑的正确方法,这样它就可以完全准备好生产了。我们将深入展开我们的角色,优化和组织我们的UV,这样我们就可以最大限度地利用它来获得更高质量的分辨率纹理。借助Blender的内置绘画模式,我们将从头开始手绘我们角色的皮肤和衣服。我将向您展示如何创建纹理和材料,以实现逼真的眼睛,织物,皮革和金属。我们将通过烘焙过程为我们的角色创建正常的地图。为了制作逼真的头发,我们将使用Blender的粒子系统。我将向你展示正确的发型设计方法,这样你就可以完全控制并产生你真正想要的发型。

我们还将制作一个详细的徽章和一把外观惊人的剑,作为我们角色的道具。最后,你将点燃和渲染一个美丽的图像,你可以用来提高你的投资组合。

这门课程是为中级艺术家开设的,所以在你深入学习之前,确保你至少对Blender有一个基本的了解。

如果你想创造一个100%由Blender制作的角色,那么这个课程就是为你准备的。你将学习雕刻、3d建模、解缠、纹理、烘焙、照明、渲染和合成,所有这些都只需使用一个出色的程序。

你想看到你的技能发生戏剧性的变化吗?现在是时候实施新的战略和战术,让你开始产生你想要的结果,并超越你的投资组合所需要的。通过这门课程,你可以确保你的技能得到前所未有的巨大提高。成为一名伟大的角色艺术家是一个永无止境的旅程,所以来维多利亚3参加这个课程吧。

你将学到的:
雕刻逼真的肌肉和皮肤细节
创建生产就绪拓扑
创造漂亮干净的紫外线
绘制逼真的皮肤纹理
实现可信的织物、皮革和金属
创建逼真的CGI眼睛
发型设计的正确方法
渲染和合成美丽的渲染
制作道具,如剑和徽章

雕刻,建模,修饰,展开,烘焙,纹理,渲染和合成一体化软件。






教程详细目录:

一.正式介绍
1介绍
2.引用

二.塑造基本形式
1.雕刻工具
2.面部基本形态1
3.面部基本形态2
4.面对基本形式3
5.发夹
6.眉毛和眼睛颜色占位符
7.正面修订
8.前端精度检查
9.侧面精度检查
10.正面修订2
11.上身基本形式1
12.上身基本形式2
13.下体基本形态
14.比例
15.手基本形式
16.脚的基本形式
17.正文修订
18.布料基本形状
19.鞋子基本形状
20.装备主要形式
21.组合网格
22.真实世界大小

三.修饰
1.重组概论
2.本质循环面
3.上身基本环
4.下半身的基本循环
5.手和脚的基本循环
6.重组脸
7.重组头和耳朵
8.修图上体1
9.修图上体2
10.修图上体3 &臀部
11.重组腿
12.重组之手
13.修图脚
14.检查Retopo
15.重组衬衫1
16.重组衬衫2
17.修图裤
18.修图鞋
19.最终检查重组

四.展开、细节、烘焙和纹理
1.展开介绍
2.打开正文
3.解开衬衫
4.解开裤子和鞋子
5.紫外线布局
6.细节投影体
7.全身次级形态
8.嘴部零件和修改
9.面向二级表单
10.身体次级形态
11.手辅助表格
12.脚二级形态
13.编辑和润色
14.肤色1
15.肤色2
16.灯光、面部和身体调整
17.面对三级形式
18.身体三级形态
19.静脉
20.面部微观细节
21.身体微观细节
22.波兰微观细节
23.面部抛光
24.烘焙角色网格
25.细节投影装
26.衬衫细节1
27.衬衫细节2
28.烘烤衬衫
29.裤子细节1
30.裤子细节2
31.烘焙裤和纽扣
32.额外的衬衫配件
33.靴子细节
34.烘焙靴
35.衬衫和裤子颜色
36.鞋子颜色
37.裤子镜面贴图
38.皮肤高光贴图
39.皮肤粗糙度图

五.眼睛创造
1.眼睛建模和展开
2.画我们的眼睛
3.眼睛雕刻细节
4.角膜材料& HDRI
5.角膜混浊和高光
6.角膜绘画和调整
7.肉阜创造
8.面部扭曲

六.奖章创造
1.徽章造型1
2.徽章造型2
3.徽章造型3
4.链条衬衫的改进
5.链式建模
6.逼真的金属
7.比例固定

七.头发创作
1.眉毛1
2.眉毛2
3.眉毛3
4.下睫毛
5.上睫毛
6.胡子
7.头发下半球1
8.头发下半球2
9.头发上半球1
10.头发上半球2
11.头发调整1
12.头发扭结2
13.额外头发
14.头发不规则
15.低发丝
16.头发卷曲
17.侧毛
18.头发着色器

八.剑的创造
1.剑造型1
2.剑造型2
3.剑造型3
4.剑展开
5.剑细节1
6.剑细节2
7.进口我们的剑

九.额外的调整、渲染和合成
1.泪管
2.马尾
3.摆姿势1
4.摆姿势2
5.额外调整1
6.额外调整2
7.翻译
8.复合材料

Duration 53h 30m MP4

Title: Victory3D – Complete Guide to Realistic Character Creation in Blender
Info:
Tutorial 53.5hours
Total video: 130
project files included

Requirements:
You should have a basic knowledge of Blender

In this course, you will learn the complete process of creating a professional full body character that is ready for movies or for game cinematics.

We will begin by sculpting our character from scratch using a sphere. We will use a variety of Blender sculpting tools such as the Clay Strips brush, the Grab brush, Draw Sharp, Scrape, masking and many more. Once we have our primary forms down for our character, we will move on to retopologizing so we can get a clean mesh that will allow us to add more secondary and micro skin and cloth details. I will show you the correct way to create a nice topology for your character so it can be fully ready for production. We will dive into unwrapping our character, optimizing and organizing our UVs so we can get the most out of it for better higher quality resolution textures. With Blender’s built-in paint mode, we will hand paint our character’s skin and clothing from scratch. I will show you how to create textures and materials to achieve realistic looking eyes, fabric, leather, and metal. We will go through the baking process to create our normal maps for our character. To make realistic hair, we will use Blender’s particle system. I will show you the proper method of styling hair so you will have full control and produce the type of hair style that you really want.

We will also go to the steps of modeling a detailed medallion and an amazing looking sword that will serve as a prop for our character. Last you will light and render a beautiful image that you can use to boost your portfolio.

This course is for intermediate artists so before you dive into this, make sure that you have at least a basic understanding of Blender.

If you are looking to create a character that is 100% made in Blender, then this course is for you. You will learn sculpting, 3d modeling, unwrapping, texturing, baking, lighting, rendering, and compositing all just using one single outstanding program.

Do you want to see a dramatic change in your skills? Now is the time to implement new strategies and tactics that will get you to start producing the results that you want and go beyond what is required for your portfolio. With this course, you can make sure that you will see a huge improvement in your skills like never before. Becoming a great character artist is a continuous journey that never ends, so come and join this course at Victory3D.

WHAT YOU WILL LEARN :
Sculpt realistic muscles and skin details
Create production-ready topology
Create nice clean UVs
Paint realistic skin texture
Achieve believable fabric, leather and metal
Create realistic CGI eyes
Proper method of styling hair
Render and composite beautiful renders
Create props such as sword and medallion

Sculpt, Model, Retopologize, Unwrap, Bake, Texture, Render & Composite ALL-IN-ONE Software.