嘿呀!我想制作一个视频,涵盖我用来生成碎片的所有方法。我试图包括所有我知道的压裂方法,所以我希望你觉得这个视频有用。
说到断裂,我们真的只有两种方法:Voronoi和布尔。在这个视频中,我将介绍如何独立设置这两种方法,然后如何将这两种方法结合起来,以获得两全其美的效果。
此外,我们涵盖了一些特殊情况下的玻璃,我还包括各种提示和技巧,让你开始至少在正确的方向
00:00:00 – 00:02:16:简介
00:02:16 – 00:04:20:简单Voronoi
00:04:20 – 00:12:10 : Voronoi和噪声
00:12:10 – 00:31:51:简单布尔型
00:31:51 – 00:43:15:布尔和Voroonoi
00:43:15 – 00:47:17:艺术直接Voronoi
00:47:17 – 00:51:51 : UVs设置
00:51:51 – 01:07:28:递归断开
01:07:28 – 01:15:49:削球
01:15:49 – 01:30:21:玻璃布尔断裂
01:30:21 – 01:38:29:编译块
01:38:29 – 01:49:39:玻璃Voronoi断裂
01:49:39 – 01:51:38 :RBD连接的面孔
VFX Essentials – Fracture Setups – Houdini Tutorial
Heya! Wanted to create a video that covers all of the methods I use to generate fractured pieces. I tried to include all the fracturing methods I know, so I hope you find this video useful.
When it comes to fracturing, we really have only 2 methods: Voronoi and Boolean. In this video I cover how to set-up both ways independently, and then how to combine these two methods to get the best of both worlds.
Additionally we cover some special cases for glass and I also included various tips and tricks to get you started at least in the right direction, hopefully!
00:00:00 – 00:02:16 : Intro
00:02:16 – 00:04:20 : Simple Voronoi
00:04:20 – 00:12:10 : Voronoi and Noise
00:12:10 – 00:31:51 : Simple Boolean
00:31:51 – 00:43:15 : Boolean and Voroonoi
00:43:15 – 00:47:17 : Art Direct Voronoi
00:47:17 – 00:51:51 : UVs setup
00:51:51 – 01:07:28 : Recursive Fracturing
01:07:28 – 01:15:49 : Chipping
01:15:49 – 01:30:21 : Glass Boolean Fracture
01:30:21 – 01:38:29 : Compiled Block
01:38:29 – 01:49:39 : Glass Voronoi Fracture
01:49:39 – 01:51:38 : RBD Connected Faces
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