Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – AI Behavior Toolkit 人工智能行为工具包
[UE4] AI Behavior Toolkit v1.7.1 (4.26) 大小解压后:109M

使用强大灵活的行为状态系统,在几分钟内创造出可信的AI角色。

人工智能行为工具包是一个即插即用、高度可定制、易于使用的人工智能行为系统,由蓝图制成。用它在几分钟内创造出可信的人工智能角色。它使您能够使用强大的行为状态系统和标记系统来创建内聚和响应的人工智能行为和交互。

这个工具包足够通用,可以支持你需要的几乎任何类型的人工智能,无论你的游戏是什么。无论你需要友好的平民,忠诚的同伴,严格的守卫,凶猛的怪物,甚至是雄伟的动物。工具包已经涵盖了您。

它是在考虑现有项目的情况下制作的,因此它将与您已经在游戏中构建的任何东西顺利连接。

技术细节
蓝图数量:69


功能列表:

强大灵活的行为状态系统
包括11种内置行为状态(空闲、跟随、逃跑、巡逻、寻找、攻击近战、攻击远程、防御、命中、调查)
创建任何类型的NPC,从平民,动物,同伴,敌人,甚至坏蛋老板,等等!
易于集成,具有即插即用的特性。只需添加一个组件!
包括7个内置触发器(开启、关闭、消息、延迟、距离内、距离外、运行状况)
行为链接允许您创建内聚和复杂的人工智能行为
轻松添加动画和音频!
轻松扩展或创建您自己的人工智能行为和触发器
使用工作区演员创建可信的生活世界
人工智能跑酷系统
人工智能巡逻航路点系统
用于触发场景中人工智能任务和事件的路径角演员
人工智能空间所有者动态生成人工智能角色
基于蓝图和行为树
包括健康和损害系统
RPG、射手、潜行和飞行人工智能示例
人工智能跑酷系统和阶梯系统
Rootmotion动画蓝图
多人支持

目标平台:桌面、控制台、移动

测试平台:视窗






AI Behavior Toolkit is a plug-and-play, highly customizable, and easy to use AI Behavior system made with Blueprints. Use it to create believable AI characters within minutes. It enables you to create cohesive and responsive AI behaviors and interactions using a powerful Behavior State system and Tagging system.

The toolkit is generic enough to support almost any kind of AI you need, whatever your game may be. Whether you need friendly civilians, loyal companions, strict guards, fierce monsters, or even majestic animals. The toolkit has got you covered.

It was made with existing projects in mind, so it will connect smoothly with whatever you have already built in your game.

技术细节
Number of Blueprints: 69

List of Features:

Powerful and flexible Behavior State system
Includes 11 built-in Behavior states (Idle, Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate)
Create any type of NPCs ranging from Civilians, Animals, Companions, Enemies and even Badass Bosses, and more!
Easy to integrate with it’s plug-and-play nature. Just add a component!
Includes 7 built-in Triggers (OnSight, LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health)
Behavior Chaining lets you create cohesive and complex AI behaviors
Add animations and audio with ease!
Easily extend or create your own AI Behaviors and Triggers
Create believable and living worlds using Workspaces Actor
Parkour system for AI
Patrol waypoint system for AI
Path Corner actors for triggering AI tasks and events in the scene
AI Spawner to dynamically spawn AI characters
Blueprints and Behavior Tree based
Includes health and damage system
Example RPG, Shooter, Stealth, and Flying AI
AI Parkour system and Ladder system
Rootmotion animation blueprints
Multiplayer support

Intended Platform: Desktop, Console, Mobile

Platforms Tested: Windows