Unreal Engine Marketplace – Buddhist Monastery Environment寺院环境素材
本项目包括:
-95静态网格
-使用cloth模拟的2个骨骼网格
-2大部分模型和道具的主要原材料
-可高度定制的水母料
-摇曳摇曳的灯笼的蓝图
-污垢和垃圾贴纸
-佛教标志贴花
技术细节
基于物理的渲染:是
纹理尺寸:4096×4096时为24,2048×2048时为103,1024×1024或更小时为321
碰撞:是,自动生成
顶点数:大多为500-2000,最大值:27900
详细程度:是(对于5个更复杂的模型)
网格数:97
材质和材质实例数:178
纹理数:448
预期平台:Windows
测试的平台:Windows
文件包括:是
文档:docs.google.com/document/d/1QXKNk3sHOJLS53wvTQssopE ysbzaw5qpqgxinl_k0/edit





This project includes:
– 95 static meshes
– 2 skeletal meshes with cloth simulation
– 2 primary master materials for the majority of models and props
– Highly-customisable water master material
– Blueprint for a swaying, flickering lantern
– Dirt and grunge decals
– Buddhist symbol decals
技术细节
Physically-Based Rendering: Yes
Texture Size: 24 at 4096×4096, 103 at 2048×2048, 321 at 1024×1024 or less
Collision: Yes, automatically generated
Vertex Count: Mostly 500-2000, Max: 27,900
LODs: Yes (for 5 of the more complex models)
Number of Meshes: 97
Number of Materials and Material Instances: 178
Number of Textures: 448
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Yes
Documentation: docs.google.com/document/d/1QXKNk3sHOJLS53wvTQssopE_8ySBZAW5qpqGXiNL_k0/edit

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