资源为Unreal Engine虚幻游戏引擎扩展资料2017年12月合辑第一季合集包 共65G 包含Unreal Engine Marketplace –Redwood Forest红木森林
PBR材料
反照率、法向、粗糙度、位移和次表面散射图
高达4096×4096纹理
动画风
4个LOD阶段,包括广告牌
碰撞也包括在内
技术细节
5x红木树-6966Tri-18371Tri
3x窄树-1240Tri-2195Tri-3831Tri
1个掉落的行李箱-530Tri
2x蕨类植物-224Tri-405Tri
1x衬套-620Tri
2个地面设备-169Tri-332Tri
1x死分支-139Tri
4x可混合地面材料-4096
按比例缩放到史诗骷髅的道具:是的
基于物理的渲染:是
纹理尺寸31,x4096 8,x2048
碰撞:是,自动生成
顶点计数:
5x红木树-6408-19480
3x窄树-1134-1897-3319
1x衬套-789
1个掉落的行李箱-467
2个蕨类植物-198-279
2个地面设备-195-664
1x死分支-126
1个环境鸟音频
LOD:4,包括广告牌
网格数:15
材质和材质实例数:4个材质和11个实例
纹理数:39
发动机兼容性:4.15
预期平台:Windows、Mac、Linux、Htc Vive
测试平台:Windows、Htc Vive




PBR Materials
Albedo, Normal, Roughness, Displacement and subsurface scattering maps
Upto 4096×4096 Textures
Animated Wind
4 Stages of LOD’s Including Billboards
Collision also Included
技术细节
5x Redwood Trees – 6966Tri – 18371Tri
3x Narrow Trees – 1240Tri – 2195Tri – 3831Tri
1x Fallen Trunk – 530Tri
2x Ferns – 224Tri – 405Tri
1x Bush – 620Tri
2x Ground Plants – 169Tri – 332Tri
1x Dead Branch – 139Tri
4x Blendable Ground Materials – 4096
Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size 31, x4096 8, x2048
Collision: Yes, Automatically Generated
Vertex Count:
5x Redwood Trees – 6408 – 19480
3x Narrow Trees – 1134 – 1897 – 3319
1x Bush – 789
1x Fallen Trunk – 467
2x Ferns – 198 – 279
2x Ground Plants – 195 – 664
1x Dead Branch – 126
1x Ambient Bird Audio
LODs: 4 Including Billboards
Number of Meshes: 15
Number of Materials and Material Instances: 4 Materials and 11 Instanced
Number of Textures: 39
Engine Compatibility: 4.15
Intended Platform: Windows, Mac, Linux, Htc Vive
Platforms Tested: Windows, Htc Vive

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