Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Desert Town沙漠小镇
包装包括:
建筑内部和外部细节的木制物体。
墙壁,窗户,门和其他细节创造模块化建筑。
收集资产建立中世纪沙漠市场。
大多数创建的材质具有可调整的参数。
材料性能可以在低质量和高质量之间变化。
具有可调节外部细节的组合房屋。所有组装好的房子都有敞开的门。要打开车门,请在播放模式下按E。
技术细节
特征:
包括演示场景
17蓝图(建筑、门)
高级高度混合材料与5混合材料槽。
纹理大小(共281个):
(52)4096×4096
(4) 4096×2048个
(92)2048×2048
(12) 1024×2048个
(48)1024×1024
(3) 1024×64个
(3) 512×1024个
(12) 512×512
(9) 256×512个
(36)256×256
(6) 128×128像素
(4) 256×5个
碰撞:(是,自定义)
LODs:不
网格数:496
物料和物料实例数:19个物料、112个物料实例6个物料函数
纹理数:281
支持的开发平台:Windows
支持的目标生成平台:Windows
平均密度:1024px/m









Pack includes:
Wooden objects for building interior and exterior details.
Walls, windows, doors and other details to create modular buildings.
Collection of assets to build medieval desert marketplace.
Majority of created materials have adjustable parameters.
Material properties can be changed between low and high quality.
Set of assembled houses with adjustable exterior details. All assembled houses has opening doors. To open the door press E in the play mode.
技术细节
Features:
Demo scene included
17 Blueprints (Builds,Doors)
Advanced height based blend material with 5 blending material slots.
Texture Sizes (Total 281):
(52) 4096×4096
(4) 4096×2048
(92) 2048×2048
(12) 1024×2048
(48) 1024×1024
(3) 1024×64
(3) 512×1024
(12) 512×512
(9) 256×512
(36) 256×256
(6) 128×128
(4) 256×5
Collision: (Yes, custom)
LODs:No
Number of Meshes: 496
Number of Materials and Material Instances: 19 Materials and 112 Material Instances 6 Material Function
Number of Textures: 281
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Average texel density: 1024px/m
Documentation:
Material for buildings: http://imagestun.com/hosting/kartinki/manuals.jpg
https://youtu.be/KNzMLcT2kNQ
https://youtu.be/PWx58W4-_eI
https://youtu.be/P9P7jhciOjw

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