Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –DayNight Cycle昼夜循环
该系统考虑了实际的太阳和月球位置,基于纬度、经度、时间和年份。它还包含多种颜色分级纹理,在24小时内,从黎明到夜晚。这个系统还计算月相。时钟系统和日历系统可以精确计算日期和时间。
技术细节
查找纹理639
2个材质和1个材质实例
2个主要蓝图和3个小部件蓝图
蓝图执行以下主要功能-
-设置日期时间功能,如基于给定日期和时间的时钟和日历系统。
-计算给定日期、时间、纬度和经度的太阳仰角和方位角以及月球的仰角和方位角
-计算月球的年龄,以准确地确定在给定的日期和地点的月相。
简单的拖放蓝图在你的水平,连同一对太阳和月亮的平行光,并根据需要调整曝光参数,你有自己的完全功能的实时昼夜循环。
This system takes into account the realistic Solar and lunar position based on latitude, longitude, time of day and day of year. It also contains several colour grading textures which blend over the period of 24 hours, from Dawn to Night. This system also calculates Lunar phases. A Clock system and a calendar system are present to accurately calculate date and time.
技术细节
639 Lookup textures
2 materials and 1 material instance
2 main Blueprints and 3 widget Blueprints
The Blueprint performs the following main functionalities –
– Sets DateTime functionality, like Clock and Calendar system based on given date and time.
– Calculates Sun’s elevation and azimuth angle and moon’s elevation and azimuth angle for a given date, time, latitude and longitude
– Calculates Moon’s age to accurately determine moon phases in a given date and location.
Simple drag and drop the Blueprints in your level , along with a couple of directional lights for Sun and Moon respectively , and tweak the exposable parameters as required , and you have your very own fully functional realtime Daynight Cycle.

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