Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Luos’s Modular Rocks & Caves洛斯的模块化岩石和洞穴
巨大的资产包和各种道具,用于快速和多功能地创建洞穴、峡谷和其他岩石、自然环境,现在Quixel MegaScans准备就绪!
包含:
516目(模块化洞穴块、岩石、拱门、柱子、地板、墙壁等)
其中
79个是模块化洞穴网,分为5类。
437是岩石和道具网格11个类别。
非常可定制,良好记录的主材料与材料实例显示各种用途。
Master material可以使用任何平铺纹理,根据网格的世界比例自动重新缩放它们,允许快速、简单和非常通用的环境创建。
该材料还包含易于使用的定向混合层,以创建苔藓或冰效果。
所有包含的纹理集(每个包含反照率、粗糙度、法线)纹理都以4k分辨率提供,一些附加道具具有较低的分辨率纹理。
此外,该软件包包含24种声音和大量其他附加文件。
这是一个由Jan Uzy经验丰富的设计师设计的一个多功能的展示环境。
提供视频教程:goo.gl/BDVncZ公司
技术细节
4.19更新2:一些新功能和Quixel超大扫描准备就绪!
4.19更新:包含1个新级别,大量优化的主材质和实例,新的道具着色器等。
查看此链接了解更多信息。
主要内容:
•516目。
•其中79个为模块化洞穴网格,分为5类(平均813个多边形)
•I、L、T、X形走廊和房间。
•附加章节。
•其中437个是11个类别的岩石和支柱网格(平均2100个多边形)
•岩石、柱子、拱门、地板、台面、尖顶、墙壁、石笋和钟乳石。
•水晶、蘑菇。
•多种多样。
材料详情:
母材数量:2
•Quixel超大扫描准备就绪!
•现在还提供了RMA打包设置。
•高度可定制。
•可以使用任何平铺纹理。
•自动将Uv缩放到网格的世界比例。
•为每个网格自动偏移Uv。
•可选苔藓/冰层。
•有据可查。
材质实例数:多个
纹理分辨率:4096×4096
附加内容:
•6个示例级别。(现实、幻想、室内、室外)
•1份主要母材的简化版本。
•额外支柱用20种母材。
•16个附加垫。实例。
•24滴水声。
•17种材料功能。
•youtube上有4个教程视频。
•youtube Apse 2视频。
•等等。




Huge asset pack with a variety of props for fast and versatile creation of caves, gorges and other rocky, natural environments, now Quixel MegaScans ready!
Contains:
516 meshes (modular cave pieces, rocks, arches, columns, floors, walls, etc)
of which
79 are modular cave meshes in 5 categories.
437 are rock & prop meshes in 11 categories.
Very customizable, well documented master material with Material Instances showcasing various uses.
Master material can use any tiling texture, automatically rescaling them with the world scale of the mesh, allowing fast, easy and extremely versatile environment creation.
The material also contains an easy-to-use directional blend layer to create moss or ice effects.
All of the contained texture sets (each containing Albedo, Roughness, Normal) textures are provided at 4k resolution, some additional props have lower res textures.
Additionally, the package contains 24 sounds and a plethora of other additional files.
Also included are 6 showcase levels, with one created by environment artist Will Chambers and one created by experienced designer Jan Kaluza to show the versatility and ease of use of this package.
Comes with video tutorials at: goo.gl/BDVncZ
技术细节
4.19 update 2: some new features and Quixel Megascans ready!
4.19 Update: Contains 1 new level, heavily optimized Master material & instances, new prop shaders and more.
Check out this link for more info.
Main Content:
• 516 meshes.
• 79 of these are modular cave meshes in 5 categories (813 polygon average)
• I, L, T, X-shaped corridors & rooms.
• Additional sections.
• 437 of these are rock & prop meshes in 11 categories (2100 polygon average)
• Rocks, Columns, Arches, Floors, Mesa, Spire, Walls, Stalagmites & Stalactites.
• Crystals, Mushrooms.
• Various.
Material details:
Number of Master Materials: 2
• Quixel MegaScans ready!
• Now comes with an RMA-packed setup as well.
• Heavily customizable.
• Can use any tiled texture.
• Automatically scales Uv’s to the world scale of the mesh.
• Automatically offsets Uv’s for each mesh.
• Optional Moss/Ice layer.
• Well documented.
Number of Material instances: Many
Texture resolution: 4096×4096
Additional Content:
• 6 example levels. (realistic, fantasy, indoor, outdoor)
• 1 simplified version of main Master Material.
• 20 Master materials for additional props.
• 16 additional Mat. Instances.
• 24 water/drip sounds.
• 17 Material functions.
• 4 tutorial videos on youtube.
• 2 timelapse videos on youtube.
• Etc.

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