Unreal Engine Marketplace – European Forest 森林植被场景
60个欧洲森林资产,包括地面植物、光罐头树和一个模块化谷仓
PBR材料
反照率、法线、粗糙度和遮挡图
高达4096×4096纹理
动画风
LOD的3个阶段
碰撞也包括在内
技术细节
按比例缩放到史诗骷髅的道具:是的
基于物理的渲染:是
纹理尺寸,60x 4096 12x 2048 3x 1024
碰撞:是,自定义并生成
顶点计数:
桦树,2200到4000
冷杉,1200到6000
苏格兰松树,2300至31000
土路,8000
破损的树干,600到2500
围栏,24至1800
谷仓门,550到800
模块化谷仓零件,300至2300
风力涡轮机,2500
拖车,32000
岩石,450
金属板,170
草,160到400
地面植物,30到1200
LOD:4,包括广告牌
网格数:70
材质和材质实例数:4个材质和26个实例
纹理数:75
预期平台:Windows、Mac、Linux、Htc Vive
测试平台:Windows、Htc Vive





60 European Forest Assets, including ground plants, photoscanned trees, and a modular barn
PBR Materials
albedo, normal, roughness and occlusion maps
Upto 4096×4096 Textures
Animated Wind
3 stages of LOD’s
Collision also included
技术细节
Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size, 60x 4096 12x 2048 3x 1024
Collision: Yes, Custom and Generated
Vertex Count:
Birches, 2200 to 4000
Firs, 1200 to 6000
Scots Pines, 2300 to 31000
Dirt Road, 8000
Broken Trunks, 600 to 2500
Fences, 24 to 1800
Barn Doors, 550 to 800
Modular Barn Parts, 300 to 2300
Wind Turbine, 2500
Trailer, 32000
Rock, 450
Metal Sheet, 170
Grasses, 160 to 400
Ground Plants, 30 to 1200
LODs: 4 Including Billboards
Number of Meshes: 70
Number of Materials and Material Instances: 4 Materials and 26 Instanced
Number of Textures: 75
Intended Platform: Windows, Mac, Linux, Htc Vive
Platforms Tested: Windows, Htc Vive
Documentation Included: No

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