Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Middle Eastern Town中东小镇
通用的中东城镇/乡村建筑资产,类似于中东、北非和中亚国家(如阿富汗和巴基斯坦)的泥砖房屋。包括6栋不同的房子和1座清真寺,全部都有内部装饰,400公里2的沙漠景观,其他一些建筑元素,4种植物类型(2棵树-1棵柏树和1棵棕榈树,2种灌木/草地类型),以及许多小元素来装饰场景。
按E键(蓝图)可以打开和关闭门、百叶窗和箱子。
材质实例大多是可自定义的。
可以使用样条曲线放置墙和围栏。
这些资产可用于古代、中世纪(十字军东征)、一战、二战和现代战争环境。
技术细节
特征:
6种不同的房屋模型和1座清真寺
400平方公里的沙漠景观
小城镇资产
纹理大小:
512×512
2048×2048
4096×4096个
网格数:66
是:基于物理渲染
纹理大小:变化(512到4096)
碰撞:是的
顶点计数:变化
LOD:2至4
材质和材质实例数:33
纹理数:56
引擎兼容性:PC、Mac
测试平台:PC
Generic Middle Eastern Town/Village architecture assets created to resemble mud brick houses from the Middle East, North Africa, and Central Asian countries such Afghanistan and Pakistan. Includes 6 different houses and 1 mosque, all with interiors, 400 km^2 desert landscape, several other architectural elements, 4 foliage types (2 trees – 1 cypress and 1 palm, 2 bush/grass types), and many smaller elements to decorate the scene.
The doors, window shutters, and the chests can be opened and closed by pressing E key (Blueprint).
The material instances are mostly customizable.
Walls and fences can be placed using splines.
The assets can be used for ancient, medieval (crusades), WWI, WWII, and modern warfare settings.
技术细节
Features:
6 different house models and 1 mosque
400 km2 desert landscape with foliage
Small town assets
Texture Sizes:
512×512
2048×2048
4096×4096
Number of Meshes: 66
Physically-Based Rendering: Yes
Texture Size : Varied (512 to 4096)
Collision: Yes
Vertex Count: Varied
LODs: 2 to 4
Number of Materials and Material Instances: 33
Number of Textures: 56
Engine Compatibility: PC, Mac
Platforms Tested: PC
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