Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Projectionist 4.24 放映员 素材大小解压后 144M

放映员让你使用材料、投影(贴花)或聚光灯来方便地将视频渲染成几何图形。

方便地将视频放入您的关卡。无论你想使用材料,投影(贴花),甚至灯光功能-放映员让你涵盖!

您将获得一套蓝图和材料,使您能够轻松地将视频集成到您的项目中。快速使用预先构建的蓝图,或者使用演员组件结合丰富的材料创建您自己的蓝图。

有了演示项目中可用的示例地图的详尽列表,您将很快了解放映员的不同部分。通过观看我们的快速设置指南,您还可以了解不同的功能。

技术细节
特点:
★模块化使用的演员组件

★投影组件值可暴露给序列器

★大量高度可配置的材料和实例

★准备使用贴花投影蓝图

★准备使用矩形/面光投影蓝图

★随时可用的聚光灯投影蓝图(单色和RGB)

★准备使用电影院画布投影蓝图

★准备好使用全屏投影蓝图(纵横比感知重新缩放)

★材料参数收集(MPC)控制放映员材料

★方便的蓝图库,用于控制MPC值

★多功能材料函数库

核心部分:
C++类的数量:17

蓝图数量:6

结构数量:5

材料和实例数量:13

材料功能数量:12

材料参数集合的数量:1

纹理数量:5

网格数:1

支持的开发平台:在视窗和苹果电脑上测试

支持的目标构建平台:在视窗和苹果电脑上测试

文档:演示项目,蓝图中的注释

网络复制:无/部分

演示项目:https://think-biq.com/projectionist

支持:https://discord.gg/VauM4zU

截图和演示视频中看到的环境资产来自史诗的禅宗花园

标签
十进制视频媒体灯光功能媒体纹理灯光投影媒体播放列表显示插件代码






Projectionist let’s you use materials, projections (decals), or spot lights to conveniently render videos to geometry.

Conveniently place videos in your levels. Whether you want to use materials, projections (decals), or even light functions – Projectionist got you covered!

You will get a set of Blueprints and materials enabling you to easily integrate video into your project. Get going quickly with the pre-built Blueprints, or create your own Blueprints making use of the actor component combined with the rich set of materials.

With an exhaustive list of example maps available in the demo project, you will quickly learn about the different parts of Projectionist. You can also learn about different features, by watching our quick setup guides.

技术细节
Features:
★ Actor Component for Modular use

★ Projection Component values can be exposed to Sequencer

★ Lots of highly configurable Materials and Instances

★ Ready to use Decal Projection Blueprint

★ Ready to use Rect/Area Light Projection Blueprint

★ Ready to use Spot Light Projection Blueprint (monochromatic and RGB)

★ Ready to use Movie Theater Canvas Projection Blueprint

★ Ready to use Full-screen Projection Blueprint (Aspect Ratio aware rescaling)

★ Material Parameter Collection (MPC) to control Projectionist Materials

★ Handy Blueprint Library to control MPC values

★ Versatile Material Function Library

Core Part:
Number of C++ Classes: 17

Number of Blueprints: 6

Number of Structures: 5

Number of Materials & Instances: 13

Number of Material Functions: 12

Number of Material Parameter Collections: 1

Number of Textures: 5

Number of Meshes: 1

Supported Development Platforms: Tested on Windows & Mac

Supported Target Build Platforms: Tested on Windows & Mac

Documentation: Demo Project, Comments in Blueprints

Network Replicated: No / Partial

Demo Project: https://think-biq.com/projectionist

Support: https://discord.gg/VauM4zU

Environmental assets seen in the screenshots and demo video are from Epic’s Zen Garden

标签
DECALSVIDEOMATERIALSLIGHT FUNCTIONMEDIA TEXTURELIGHT PROJECTIONMEDIA PLAYERBLUEPRINTSCODE PLUGINCODE