Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Compiler Booster 编译器助推器 大小:7.6M
厌倦了每天在灯光和着色器编译时间上浪费数小时的工作?

这款软件可以将编译器的CPU优先级设置得比默认情况下更高。

将着色器的编译时间提高到72%!将灯光的编译时间提高到43%。
将灯光编译时间加快到43%!
观看描述中的视频,看看它的工作情况!

在英特尔核心I5-6500 @3.20 GHz上测试(此插件可与英特尔或AMD一起工作)

重要提示。

改变进程的优先级会影响引擎的性能,请在提升之前保存您的工作。
请注意,您电脑上的所有进程都可能受到影响。我建议在升压时关闭引擎之外的任何消耗大量CPU的程序(例如Chrome)。
此资产只能与UE4 for windows一起工作。
由于涉及多个进程,无法保证编译器助推器在横向编译上的性能。
此资产不适合与Unreal Swarm等任务分配系统一起使用。
技术细节

支持的开发平台。窗口

支持的目标构建平台。任何平台,不包括mac或linux

文件。链接

代码模块。编译器加速器(编辑器)

蓝图的数量。1

C++类的数量。1

网络转载。仅供编辑使用

出于兼容性的考虑,我建议在构建游戏之前禁用该插件。

标签
编辑工具工作流光速度工具灯光材料黑色星期五优先权高绩效。



Tired of wasting hours of your daily work in lights and shader compile time?

This asset set the CPU priority of the compilers higher than by default.

Speed up the shader compiling time up to 72%!
Speed up the lights compiling time up to 43%!
Watch the video in the description to see it working!

Tested on a Intel core I5-6500 @3.20 GHz (this plugin can work with Intel or AMD)

Important note:

Changing the priority of the processes affects the performances of the engine, please save your work BEFORE boosting.
Be aware that all processes on your computer can be affected. I recommend closing any program outside the engine that consumes a lot of CPU while boosting (like Chrome for example).
This asset can only work with UE4 for windows.
The performance of the compiler booster on the landscape compilation cannot be guaranteed because of the multiple processes involved.
This asset is not designed to work with task distribution systems like Unreal Swarm.
技术细节

Supported Development Platforms: Windows

Supported Target Build Platforms: Any platforms excluding mac or linux

Documentation: Link

Code Modules: Compiler Booster (Editor)

Number of Blueprints: 1

Number of C++ Classes: 1

Network Replicated: Editor Only

I recommend disabling the plugin before building the game, for compatibility reasons.

标签
EDITOR TOOLWORKFLOWLIGHTSPEEDTOOLLIGHTSMATERIALSBLACK FRIDAYCPUPRIORITYHIGH PERFORMANCE