Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Shaman Girl Modular 模块化萨满女孩 大小解压后:915M
可爱的萨满女孩的3D模型。装备成史诗般的骨架和额外的骨骼,苹果混合形状。完全模块化,包括没有衣服的身体。包含许多颜色变化。头发和衣服的物理学

技术细节

~ faces 47563,tris 90970,verts 51667

装备了史诗骷髅。头发、衣服、眼睛、配饰和乳房都装有额外的骨骼。

轻松动画在虚幻引擎中重定向。

包括面部表情(变形目标,混合形状)。

苹果混合形状

您可以将此模型用于人脸mocap(实时流)和对话动画。

精灵耳朵/人耳可以通过混合形态/变形目标切换。

请注意,没有蓝图!

PBR纹理金属/粗糙度

4K纹理-正常,金属,粗糙度,反照率,不透明度,马蒂德

9个纹理集-身体,头部,衣服机器人,衣服顶部,牙齿,头发,眼睛,睫毛,五线谱

通过材质实例轻松改变任何零件的颜色。包含MatID。(UE4)

该模型是完全模块化的,你可以删除或添加任何你想要的部分。

衣服下面的全身都包括在内了,不是抠图!

物理在UE4中启用。

身体纹理包含很多版本:裸色、袜子1、袜子2、油漆。审查版。

员工包括在内。



技术细节
功能:(请包含产品功能的完整列表)

混合形状/变形目标/面部表情/苹果
衣服和头发都可以用物理
头发和羽毛的风模拟
模块化服装
全身都在衣服下面
带额外骨骼的史诗骷髅
包括第三人称角色动画
材料实例
任何部分的颜色变化
五线谱包括在静态网格中

绑定:(是的)

装配到史诗骨架:(是)

如果装配到史诗骨架,则包括IK骨骼:(是)

动画:(是)

动画数量:重定目标

字符数:1

字符顶点数:51667

材料和材料实例的数量:37

纹理数量:82

纹理分辨率:4096×4096

支持的开发平台:

Windows:(是)

麦克:(是的)

文件:否

重要/附加注意事项:请注意没有蓝图!装备史诗骷髅和额外的骨骼。在重新瞄准之前,稍微移开她的大腿/腿以获得更好的效果。





Technical details

~ faces 47563, tris 90970, verts 51667

Rigged with Epic Skeleton. Hair, clothes, eyes, accessories, and breasts are rigged with additional bones.

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes).

APPLE BLENDSHAPES

You can use this model for face mocap (live stream) and conversation animations.

Elf ears / Human ears can be switched via Blendshapes/Morph Target.

PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!

PBR Textures Metall/Roughness

4K Textures – normal, metallic, roughness, albedo, opacity, matID

9 Texture sets – Body, Head, Clothes Bot, Clothes Top, Teeth, Hair, Eyes, Lashes, Staff

Easy Color change of any part via Material Instances. MatID is included. (UE4)

The model is completely modular, you can remove or add any part you want.

The full body under the clothes is included, it’s not a cutout!

Physics is enabled in UE4.

Body texture contains many versions: nude, socks 1, socks 2, paint. Censored version.

Staff is included.

技术细节
Features: (Please include a full, comprehensive list of the features of the product)

Blendshapes / Morph Targets / Facial Expressions / Apple
Physics is enabled for clothes and hair
Wind simulation for hair and feathers
Modular clothes
Full body under the clothes
Epic Skeleton with additional bones
3rd person character animations are included
Material Instances
Color change of any part
Staff is included as Static Mesh
Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters: 51667

Number of Materials and Material Instances: 37

Number of Textures: 82

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton with additional bones. Before retarget move out her thighs/legs a little bit for better results.

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