欢迎来到面部解剖和肖像人物造型。在本课程中,你将学习人脸的构造。你将理解构成面部解剖的骨骼部分、肌肉和脂肪。你还将学习如何观察和创造你选择的面部肖像。从Zbrush中的一个球体开始,把它变成一个有皱纹和毛孔的超逼真的脸。你甚至会学到如何使用fibermesh制作真实头发的知识。在本课程结束时,你将拥有创造更可信的肖像所需的技能。Victory3D -Sculpting a Caricature for 3D Printing

大小解压后:2.61G 持续时间3小时 包括项目文件 1280X720 MP4 语言:英语+中英文字幕(云桥CG资源站机译)


00-简介(0:53)
01-参考(1:19)
02-基本形状(32:19)
03-初级形式(11:19)
04-车身底座(8:44)
05齿(13:40)
06-中一(15:34)
07-中二(12:15)
08-夸张(6:39)
09-Zremesh1 (15:08)
10-Zremesh2 (8:45)
11-细节细化(18:15)
12-不对称(18:35)


Welcome to The Facial Anatomy and Likeness Character Sculpting. In this course, you will learn about the construction of the human face. You will understand the bony parts, muscles, and fat that makes up the face anatomy. You will also learn how to observe and create a facial likeness of your choice. Starting with a sphere in Zbrush and turning it into a hyper realistic face with wrinkles and skin pores. You will even gain knowledge on how to achieve realistic hair using fibermesh. By the end of this course, you will have the skills that you need to create a more believable portrait.

00-Introduction (0:53)
01-Reference (1:19)
02-Base Shape (32:19)
03-Primary Forms (11:19)
04-Body Base (8:44)
05-Teeth (13:40)
06-Secondary Forms 1 (15:34)
07-Secondary Forms 2 (12:15)
08-Exaggeration (6:39)
09-Zremesh1 (15:08)
10-Zremesh2 (8:45)
11-Detail Refinement (18:15)
12-Asymmetrical (18:35)

发表回复

后才能评论