Advanced Texture Tool 4.27,UE高级纹理工具,修改/编辑纹理可能需要花费大量时间和精力,此工具将帮助您更轻松、更高效地工作!您不必将纹理导出到外部并对其进行编辑,您可以直接在引擎中编辑纹理。
它非常容易使用,因为它有一个直观,简单,优雅的用户界面。

该工具中的大多数按钮/参数都有工具提示。当鼠标悬停在按钮上时它们出现,当鼠标离开按钮时它们消失。

这个工具会节省你很多时间。比如:只需一键设置100个纹理的最大分辨率,或者直接在编辑器中编辑一个纹理。

高级纹理工具是使用编辑器工具小部件(蓝图)创建的,因此可以根据您的喜好轻松编辑。

要打开编辑器实用工具小部件(主工具),右键单击“EUW _高级纹理工具”(在“蓝图”文件夹中),然后选择“运行编辑器实用工具小部件”。该工具可以停靠在编辑器中的任何位置。

确保“编辑器脚本实用程序”插件已启用。如果没有,请启用它并重新启动编辑器。

技术细节
特点:

调整纹理大小
双模填充功率
禁用sRBG
生成/编辑纹理
详细程度

生成/编辑纹理类型:编辑纹理,转化为正常,纹理通道包装

编辑纹理特征的示例:

UV平铺、旋转、移动

强制可平铺无缝

亮度、对比度、饱和度、色调等调整。

混合纹理-多种混合模式,如乘法,屏幕,添加,引脚光等。

过滤器,如边缘检测,卡通风格,锐化,模糊,运动模糊,像素化,噪声。

文档:链接,或者您可以从“设置”选项卡访问文档。

重要/附加说明:确保“编辑器脚本实用程序”插件已启用。

标签
工具模拟编辑器实用性widget项目清洁器行业优化器工具工具集清洁器编辑器工具组织平铺纹理项目管理实用程序纹理

Modifying/editing textures can take a lot of time and effort, this tool will help you work easier and more efficiently! You’ll not have to export the texture external and edit it, you’ll be able to edit textures directly in the engine.

It’s extremely easy to use because it has an intuitive, simple, and elegant UI.

There are tooltips for most of the buttons/parameters from this tool. They appear while hovering the mouse over a button and disappear when you move it away from the button.

This tool will save you a lot of time. For example: set the maximum resolution of 100 textures with just one click, or edit a texture directly in the editor.

The Advanced Texture Tool is created using the Editor Utility Widget (Blueprints), so it can be easily edited to your liking.

To open the Editor Utility Widget (the main tool), right-click on “EUW_AdvancedTextureTool” (in the “Blueprints” folder) and select “Run Editor Utility Widget”. The tool can be docked anywhere in the editor.

Make sure the “Editor Scripting Utilities” Plugin is enabled. If it is not, enable it and restart the editor.

技术细节
Features:

Resize Textures
Pad Power Of Two Mode
Disable sRBG
Generate/Edit Texture
Level of Details

Generate/Edit Texture – types: Edit Texture, Convert to Normal, Texture Channel Packer

Example of Edit Texture Features:

UV – Tiling, Rotation, Shift

Force Tileable Seamless

Adjustments such as Brightness, Contrast, Saturation, Hue, etc.

Blended Textures – multiple blend modes such as Multiply, Screen, Add, Pin Light, etc.

Filters such as Edge Detection, Toon Style, Sharpen, Blur, Motion Blur, Pixelate, Noise.

Documentation: Link or you can access documentation from the Settings tab.

Important/Additional Notes: Make sure the “Editor Scripting Utilities” Plugin is enabled.

Support Email: support@polyspherestudio.com

标签
TOOLSIMULATIONEDITOR UTLITY WIDGETPROJECT CLEANERINDUSTRIESOPTIMIZATIONSHADERTOOLKITASSET CLEANEREDITOR TOOLORGANIZATIONTILING TEXTURESPROJECT MANAGEMENTUTILITYTEXTURES

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