Vehicle Variety Pack 4.26 可驾驶跑车、掀背车、皮卡、SUV和箱式卡车
包括:

跑车
掀背车
收集
运动型多功能车
箱式卡车(带和不带箱子)

所有车辆的设计都遵循同样的原则。试图保持材料调用尽可能低,同时保持足够的细节,也是近距离使用。所有车辆包含的材料槽不超过4个。车身、底盘、内饰和车窗。唯一的例外是箱式卡车,它的后面有一个额外的箱子。

技术细节
特点:

5种独特的车辆
所有车辆的内饰
所有车辆的底盘
作弊的
可玩/可驾驶
游戏就绪
演示场景(宣传照中的场景)
测试每辆车的小操场场景-只需在世界设置中改变游戏模式。

纹理尺寸:4096

缩放到Epic骨架:是,使用标准Epic指南车辆装备。

碰撞:所有骨骼网格都有物理资源

顶点计数:

网格数量:6个骨骼网格

材料和材料实例的数量:19种材料,5种材料实例

纹理数量:77

支持的开发平台:4.21以上

支持的目标构建平台:4.21以上

蓝图数量:6

输入:控制器和键盘

网络复制:否

Windows:是的

麦克:是的

Includes:

Sports Car
Hatchback
Pickup
SUV
Box Truck (with and without Box)

All vehicles designed with the same principles in mind. Trying to keep the material calls as low as possible while maintaining enough detail to also be used up close. All vehicles contain no more than 4 material slots which are; The body, undercarriage, interior & windows. The only exception is the box truck, which has an extra one for the box on the back.

技术细节
Features:

5 Unique Vehicles
Interiors on all vehicles
Undercarriages on all vehicles
Rigged
Playable/Drivable
Game Ready
Presentation scene (the ones in the promotional shots)
Small playground scene to test out each of the cars – just change the gamemode in the world settings.

Texture Sizes: 4096

Scaled to Epic skeleton: Yes, uses a standard Epic guideline vehicle rig.

Collision: All skeletal meshes have physics assets

Vertex Count:

Number of Meshes: 6 Skeletal Meshes

Number of Materials and Material Instances: 19 Materials, 5 Material Instances

Number of Textures: 77

Supported Development Platforms: 4.21 +

Supported Target Build Platforms: 4.21 +

Number of Blueprints:6

Input: Controller and Keyboard

Network Replicated: No

Windows: Yes

Mac: Yes

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