成功的头部雕塑始于理解垂直/水平平面和小平面在哪里,以及这些特征与它们的基本关系。在本教程中,具象艺术家和教育家约翰·布朗将真人大小的男性头部分解为一系列平面和小平面,建立面部特征标志,讨论深度,创建阴影,并分享雕刻最佳头部的宝贵技术。

John还演示了如何使用模板、如何将2D的绘画转换为3D、对称技巧、如何模拟坚硬的表面,以及如何创建轻量级的全尺寸甲胄。作为补充短片,我们参观了3DScanLA,演示了通过摄影测量扫描创建数字模型的过程,如何导入到ZBrush中,以及清理扫描数据以创建3D打印就绪模型的基础知识。Sculpting the Planes of the Head

MP4 |视频:h264,1920×1080 |时长:3小时 45分钟 |
语言:英语+中英文字幕(云桥CG资源站机译)




Successful head sculpture begins with understanding where the vertical/horizontal planes and facets are, and the fundamental relationship the features have with them. In this tutorial, figurative artist and educator John Brown breaks down the life-size male head into a series of planes and facets, establishes the facial feature land marks, discusses depth, creating shadows and shares valuable techniques for sculpting the best head possible.

John also demonstrates how to use templates, translate a 2D drawing to 3D, symmetry tricks, how to model a hard surface, and create a light-weight full-scale armature. As supplementary featurettes, we visit 3DScanLA and demonstrate the process of creating a digital model through Photogrammetry scanning, how to import into ZBrush, and the basics of cleaning up scanned data to create a 3D print ready model.

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