ROG模块化中世纪盔甲和布料,112件模块化盔甲和布料(槽:头、胸、腿、脚)适合低级幻想魔法中世纪。“ROG模块化中世纪盔甲&布料”是我们为“公会统治开发”项目准备的全套模块化盔甲的第一部分,也是主要部分。这是我们以现实主义的风格看待黑暗魔幻的中世纪。
ROG Modular Medieval Armor and Cloth

技术细节

特征(装甲包):

112件护甲物品(23件头盔、29件胸衣、27件裤子、21件靴子、1件护腕、斗篷、手套、演示用肩膀);
1191个骨架网格,621个静态网格;
84个材料实例,3个主材料,1个材料功能;
~240 PBR纹理(2048/4096):反照率、正常、ORM
骨骼网格的顶点数:头盔(900-2600),胸部/衬衫(1700-7600),裤子(900-3400),靴子(1200-4000);
所有骨骼和静态网格的LOD数:4;
布料模拟:胸部、长袍和斗篷;
绑定:是

装配到史诗骨骼:是(包括IK骨骼);

动画:是(用于演示);

动画数量:3(演示用);

角色数量:6个(6个完整的模型和切割成彼此的6个身体部分),没有任何变形类型和纹理;

试玩模式:3张蓝图,1张地图。


Features (Armor Pack):

112 armor items (23x helm, 29x chest, 27x pants, 21x boots, 1x bracer, cloak, gloves, shoulders for demo);
1191 Skeletal Meshes, 621 Static meshes;
84 Material Instances, 3 Master Materials, 1 Material Function;
~240 PBR textures (2048/4096): Albedo, Normal, ORM;
Vertex counts of Skeletal Meshes: Helms (900-2600), Chests/Shirts (1700-7600), pants (900-3400), Boots (1200-4000);
Number of LODs for all Skeletal & Static Meshes: 4;
Cloth simulation: chests, robes & cloaks;
Rigged: Yes

Rigged to Epic skeleton: Yes (IK bones are included);

Animated: Yes (for demonstration);

Number of Animations: 3 (for demonstration);

Number of characters: 6 (6 full model & cut to 6 body parts of each other) without any morph types, textures;

Demo play mode: 3 Blueprints, 1 map.

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