Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – ULTRAGlass Shader ULTRAGlass着色器








ULTRAGlass着色器是一种高质量、高度可定制的玻璃着色器,它提供6个网格、5种材质和15个预设实例供您实验。
玻璃着色器允许您自定义像差、瑕疵贴图、法线贴图、折射、焦散和基础颜色以及各种其他变量,这些变量可以在上面图像的实例窗口中看到。
你可以添加自己的法线和不完美贴图到玻璃材质球,或者完全禁用它们,这是你的选择!
技术细节
特征:
照片逼真的玻璃材质球。
超可定制,包括缺陷贴图、法线贴图和像差等功能。
包括测试材质的网格。
其他各种材质和实例,例如不透明玻璃和玻璃边框。
数量纹理:8
纹理和纹理分辨率:
缺陷图1-1024×1024
缺陷图2-1024×1024
缺陷图3-1024×1024
缺陷图4-1024×1024
无阻抗图-1×1
DottedNormal-512×512
噪声-512×512
波形正常-512×512
是的,从主材质实例派生而来
材料数量:5个材料,15个实例
网格数:6







The ULTRAGlass shader is a high quality, highly customizable glass shader which comes with 6 meshes, 5 materials and 15 preset instances for you to experiment with.

The glass shader allows you to customize the aberration, imperfection maps, normal maps, refraction, caustic and base color, and various other variables, which can be seen in the instance window in the images above.

You can add your own normal and imperfection maps to the glass shader, or disable them completely, the choice is yours!

技术细节
Features:

Photo-realistic glass shader.
Ultra customizable, including features such as imperfection maps, normal maps and aberration.
Includes meshes to test out the materials on.
Various other materials and instances such as opaque glass and glass borders.

Number of Textures:8

Textures & Texture Resolutions:

ImperfectionMap1 – 1024×1024
ImperfectionMap2 – 1024×1024
ImperfectionMap3 – 1024×1024
ImperfectionMap4 – 1024×1024
NoImperfectionMap – 1×1
DottedNormal – 512×512
NoiseNormal – 512×512
WavyNormal – 512×512

Do Materials derive from a Master Material with instances as variation: Yes

Number of Materials: 5 Materials, 15 Instances

Number of Meshes: 6

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