Artstation – Subtance Painter Pushing Your Texturing Futher by Jay Cummings

教程时长:1小时10分钟 共7小节课 1920X1080分辨率 语言:英语+中文字幕 文件大小 1G

课程描述
Jay Cummings的这门课程提供了一个使用Substance Painter绘制纹理的过程,利用它的工具和功能创建一个照片逼真的,游戏就绪的3D资产。Jay探讨了资源和精确引用的使用,基于资产意图构建了详细的层次,以及如何适当地利用层来确保干净、高质量的结果。

1介绍
2资源收集
3设置你的Painter场景
4基础材质
5分层细节
6最终调整
7结论






1. Introduction
2. Resource Gathering
3. Setting Up Your Painter Scene
4. Base Materials
5. Layering Detail
6. Final Tweaking
7. Conclusion
Course Description
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.