VUE and PlantFactory 2021.2 Build 7008031


VUE和PlantFactory2021.2版7008031 | 9.84 Gb
e-on软件发布了其数字自然工具的最新版本Vue 2021.2和PlantFactory 2012.2。这两个应用程序都获得了英伟达虚拟协作平台Omniverse的新连接器,对红移和RenderMan材料的初始支持,以及PBR材料的clearcoat通道。植物创造软件PlantFactory获得了一个虚幻引擎的实验集成插件。

VUE 2021.2通过Nucleus内核增加了对NVIDIA Omniverse的实时同步支持。将整个VUE场景导出为美元,启用实时同步选项,并查看当您在VUE进行更改时,Omniverse场景如何实时更新。

两种应用:新的Omniverse实时同步连接器
这两个应用程序都为英伟达新的虚拟协作平台Omniverse获得了本机实时同步连接器。用户可以在Vue中创建一个场景或在PlantFactory中创建一个3D工厂,以美元格式导出它,然后“近乎实时”地将任何后续更改同步到Omniverse阶段。在Vue中,这个过程是单向的,并且支持几何图形、基于位图的材质、灯光、生态系统,以及某种程度上的动画。您可以在这里找到支持的功能的完整分类。在PlantFactory中,一个额外的Omniverse扩展使该过程成为双向的,从而可以将编辑后的美元资产发送回PlantFactory,重新创建所有参数和预设。该连接器是英伟达上个月在GTC宣布的10多个新Omniverse集成之一。

了解如何在Maya中将资源从VUE场景转换为具有红移材质的对象。转换工具支持红移的精灵节点,可以很容易地在VUE设置场景,然后在玛雅内部用红移渲染。该转换将适用于3.0.46及更高版本的所有红移构建。

两种应用:对红移和RenderMan材质的本地支持
此外,Vue和PlantFactory都获得了两个主要制作渲染器的原生格式材质的初始支持:马辰的红移和皮克斯的RenderMan。实验集成插件自动转换Vue场景或PlantFactory工厂中的材料。在2021.2版本中,红移材质转换在Cinema 4D和Maya中可用,但不是3ds Max: e-on表示,它计划在未来的更新中增加对其他应用程序的支持。RenderMan材质转换在Maya中可用——这是两个应用程序唯一相同的主机软件——并且最初支持“基本材质属性”,如反照率、alpha和法线贴图。以前的版本中引入了对V-Ray和Arnold材料的本地支持。

PBR材料现在支持透明涂层特性。在本教程中学习如何设置透明涂层通道。

两种应用:PBR新透明涂层渠道材料
此外,两种应用中的PBR材料系统都获得了新的透明涂层通道,旨在模仿潮湿或光滑表面的外观。它支持强度、粗糙度、色调和折射率控制,可选的法线贴图,以及用于透明涂层法线与常规材质和网格法线之间混合的展平参数。具有透明涂层属性的物质材料也会在导入时自动设置在材料图中。

两种应用:改进的节点图工作流、渲染去噪和场景加载
Vue和PlantFactory还对其节点图进行了UX更新,以使其更容易导航和编辑大型图。你可以通过这个故事下面的链接找到一个完整的变化列表。AMD的denoiser已经加入到path tracer渲染引擎中,加速了AMD GPUs上的去噪。英伟达基于图形处理器的OptiX降噪器和英特尔基于中央处理器的开放图像降噪器已经集成。性能提升包括“场景加载速度提高5倍”,Vue的渲染速度也有所提高,尤其是对于大高度的地形、大气和云层。

PlantFactory和PlantCatalog的2021.2版本包括我们的虚幻引擎4插件的技术预览。该插件支持用户设备4.24到4.27。将程序植物原生加载到虚幻中,编辑成熟、健康或季节等参数,生成新的变体并调整网格分辨率。虽然植物仍然是程序性的,但它通过视口中的低分辨率代理来表示。要获得最终质量的网格,您需要将程序工厂转换为静态网格。该插件将为您创建一个虚幻演员资产以及预先制作的原生虚幻材料。在即将发布的版本中将增加更多功能。

PlantFactory 2021.2:实验性全新虚幻引擎
此外,PlantFactory获得了一个新的虚幻引擎集成插件,使得用原生语言导入植物成为可能。tpf格式进入游戏引擎,并编辑自己的成长参数。植物然后可以转换成虚幻的演员,材料转换由插件自动处理。最初的版本被描述为“技术预览版”,兼容虚幻引擎4.24-4.27,但不兼容虚幻引擎5,目前在早期访问中提供。

VUE是市场上唯一的环境包,包含了你创造美丽的CG环境所需的一切。从天空和立体云到地形、大规模生态系统、风吹植被、开放的水体、道路和岩石:开箱即用的一切都在那里供您使用。

在VUE设置并渲染项目,或者使用专业版和企业版中强大的集成插件来创建、导出和转换整个场景,以便在其他应用程序和渲染引擎中渲染。

PlantFactory是市场上最强大的三维植被建模解决方案。它的程序性,但艺术家友好的工具箱使您能够前所未有地控制每一个细节。创造任何东西,从微小的蘑菇到雄伟的树木。

无论您需要VFX和阿奇维兹超逼真的高多边形植物、商业广告的风格化植被还是实时引擎的轻量级对象,PlantFactory都将满足您的所有需求,同时无缝集成到您的管道中。

e-on软件的2021.2版本增加了800多项额外的功能、性能和用户体验增强功能,包括红移和RenderMan的着色器转换、虚幻引擎PlantFactory导入器插件技术预览、NVIDIA Omniverse Live同步和扩展、Path traced渲染的AMD denoiser、新的Clearcoat材质属性、更快的渲染时间以及改进的函数图工作流。

我们成立于1997年,前提是强大的图形工具永远不会妨碍设计师的创造力。在2015年被宾利系统收购后,我们能够在研发方面投入更多资源,以确保我们保持在行业的最前沿。有20名员工致力于我们的电子商务解决方案,我们曾经创造尖端、用户友好的技术来激发用户创造力的小想法每天都在增长。

产品:VUE和工厂
版本:2021.2构建7008031
支持的体系结构:x64
网站主页:https://info.e-onsoftware.com/
支持的语言:英语
系统要求:个人电脑/电脑操作系统**
尺寸:10.7 Gb

*发布信息
完整安装程序
vuex 1.7 _ 32132 _ 7008031 _ release . zip
plantforyx 1.7 _ 7008031 _ Release _ 32133 . zip
增量更新程序
VUE _ x 1.7 _ 7008031 _发布_32132.exe
VUE _ x 1.7 _ 7008031 _发布_32132.dmg
vuex 1.7 _ 32130 _ 7008031 _ plugins . zip
plant factory _ x 1.7 _ 7008031 _ Release _ 32133 . exe
plant factory _ x 1.7 _ 7008031 _ Release _ 32133 . dmg
plantforyx 1.7 _ 32129 _ 7008031 _ plugins . zip

植物目录集合
PlantCatalog_2021.2.zip
PlantCatalog_2021.3.zip

VUE and PlantFactory 2021.2 Build 7008031 | 10.7 Gb
e-on software has released Vue 2021.2 and PlantFactory 2012.2, the latest version of its digital nature tools. Both applications get a new connector for Omniverse, Nvidia’s virtual collaboration platform, initial support for Redshift and RenderMan materials, and a clearcoat channel in PBR materials. Plant creation software PlantFactory gets an experimental integration plugin for Unreal Engine.

VUE 2021.2 adds live sync support for NVIDIA Omniverse through the Nucleus core. Export the entire VUE scene to USD, enable the live sync option and see how the Omniverse scene updates in real-time as you make changes in VUE.

Both applications: new Live Sync connector for Omniverse
Both applications get a native Live Sync connector for Omniverse, Nvidia’s new virtual collaboration platform. Users can create a scene in Vue or a 3D plant in PlantFactory, export it in USD format, then sync any subsequent changes to the Omniverse stage in “near real time”. In Vue, the process is unidirectional, and supports geometry, bitmap-based materials, lights, EcoSystems, and to some extent, animation. You can find a full breakdown of the features supported here. In PlantFactory, an additional Omniverse extension makes the process bidirectional, making it possible to send edited USD assets back to PlantFactory, recreating all of the parameters and presets. The connector was one of over 10 new Omniverse integrations that Nvidia announced at GTC last month.

Learn how you can convert assets from a VUE scene to objects with Redshift materials in Maya. The conversion tool supports Redshift’s sprite node and makes it easy to setup your scene in VUE and then render it with Redshift inside of Maya. The conversion will work with all Redshift builds from 3.0.46 and up.

Both applications: native support for Redshift and RenderMan materials
In addition, both Vue and PlantFactory get initial support for materials in the native formats of two key production renderers: Maxon’s Redshift and Pixar’s RenderMan. Experimental integration plugins convert the materials in a Vue scene or a PlantFactory plant automatically. In the 2021.2 releases, Redshift material conversion is available in Cinema 4D and Maya, but not 3ds Max: e-on says that it plans to add support for other applications in future updates. RenderMan material conversion is available in Maya – the only host software that the applications have in common – and initially supports “basic material properties” like albedo, alpha and normal maps. Native support for V-Ray and Arnold materials was introduced in previous releases.

PBR materials now support clearcoat properties. Learn how to setup a clearcoat channel in this tutorial.

Both applications: new clearcoat channel in PBR materials
In addition, the PBR material system in both applications gets a new clearcoat channel, intended for mimicking the look of wet or glossy surfaces. It supports intensity, roughness, tint and index of refraction controls, an optional normal map, and a flatten parameter for blending between the clearcoat normal and the regular material and mesh normals. Substance materials with clearcoat properties are also set up automatically in the material graph on import.

Both applications: improved node graph workflow, render denoising and scene loading
Both Vue and PlantFactory also get UX updates to their node graphs intended to make it easier to navigate and edit large graphs. You can find a full list of changes via the links at the foot of this story. AMD’s denoiser has been added to the path tracer render engine, accelerating denoising on AMD GPUs. Nvidia’s GPU-based OptiX denoiser and Intel’s CPU-based Open Image Denoise were already integrated. Performance improvements include “up to 5x faster” scene loading times, with Vue also seeing improvements in render speed, particuarly for large heightfield terrains, atmospheres and clouds.

The 2021.2 release of PlantFactory and PlantCatalog includes a technology preview of our plugin for Unreal Engine 4. The plugin supports UE 4.24 through 4.27. Load procedural plants natively into Unreal, edit parameters such as maturity, health or season, generate new variations and adjust the mesh resolution. While the plant is still procedural, it is represented through a low-resolution proxy in the viewport. To get the final quality mesh, you need to convert the procedural plant into a static mesh. The plugin will create an Unreal actor asset as well as pre-made native Unreal materials for you. More features will be added in upcoming releases.

PlantFactory 2021.2: experimental new Unreal Engine
In addition, PlantFactory gets a new Unreal Engine integration plugin, making it possible to import plants in native .tpf format into the game engine, and edit their growth parameters. Plants can then be convered to Unreal actors, with materials conversion handled automatically by the plugin.The initial release is described as a “technology preview”, and is compatible with Unreal Engine 4.24-4.27, but not Unreal Engine 5, currently available in early access.

VUE is the only environment package on the market that includes everything you need for creating beautiful CG environments. From skies and volumetric clouds to terrains, large-scale EcoSystems, wind-swept vegetation, open water bodies, roads and rocks: everything is right there for you to use out of the box.

Setup and render your project in VUE or use the powerful integration plugins in the Professional & Enterprise versions for creating, exporting and converting entire scenes for rendering in other applications and render engines.

PlantFactory is the most powerful solution on the market for modeling 3D vegetation. Its procedural, yet artist-friendly toolbox empowers you with unprecedented control over every detail. Create anything, from tiny mushrooms to majestic trees.

Whether you need ultra-realistic, high polygon plants for VFX and archviz, stylized vegetation for commercials or lightweight objects for real-time engines: PlantFactory will cover all your needs while integrating seamlessly into your pipeline.

e-on software’s 2021.2 release adds over 800 additional feature, performance and user experience enhancements including shader conversion for Redshift and RenderMan, Unreal Engine PlantFactory importer plugin tech preview, NVIDIA Omniverse Live sync and extensions, AMD denoiser for Path traced renders, new Clearcoat material properties, faster render times, and improved function graph workflow.

We were founded in 1997 on the premise that powerful graphics tools should never get in the way of the designer’s creativity. After being acquired by Bentley Systems in 2015, we’ve been able to invest more resources into research and development to ensure we remain at the forefront of the industry. With 20 employees dedicated to our e-on solutions, our once small idea of creating cutting-edge, user-friendly technologies to inspire our user’s creativity is growing every day.

Product: VUE and PlantFactory
Version: 2021.2 Build 7008031
Supported Architectures: x64
Website Home Page : https://info.e-onsoftware.com/
Languages Supported: english
System Requirements: PC / macOs **
Size: 10.7 Gb

* release info
Full Installers
VueX1.7_32132_7008031_Release.zip
PlantFactoryX1.7_7008031_Release_32133.zip
Incremental Updaters
VUE_X1.7_7008031_Release_32132.exe
VUE_X1.7_7008031_Release_32132.dmg
VueX1.7_32130_7008031_Plugins.zip
PlantFactory_X1.7_7008031_Release_32133.exe
PlantFactory_X1.7_7008031_Release_32133.dmg
PlantFactoryX1.7_32129_7008031_Plugins.zip

PlantCatalog Collections
PlantCatalog_2021.2.zip
PlantCatalog_2021.3.zip

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