艺术站–黑暗精灵刀锋战士–游戏就绪 大小解压后:7.63G

信息:
白发佣兵精灵!

3Ds Max / Blender / FBX /狨猴/maya/ UE4 / Zbrush / Tex

低聚,游戏就绪,操纵,PBR纹理。包括裸身网。UE4支持,准备导入Unity。

tris总数:全服:166374;半裸:141086;全裸:122694+单位:厘米。型号高度:180厘米(带鞋跟)
FBX文件夹包含body的所有版本。
UE4项目有可玩的蓝图和头发/布料/身体物理。
.blend 。blender2.93。完全装配好了。使用外部纹理解压缩文件。
3Ds Max和Maya场景与UE4骨骼设置,基本绑定。
PBR纹理(金属粗糙度)2048X2048和4096×4096。DirectX法线贴图。。TGA格式。
纹理可以在这个文件夹中找到:所有文件都包含在同一个归档中

包括带有材质和工作室灯光设置的狨猴文件。
包括Zbrush。完整模型和武器的ztl文件!


ArtStation – Dark Elf Blader – Game Ready

Info:
The white haired mercenary elf!

3Ds Max / Blender / FBX / Marmoset / Maya / UE4 / Zbrush / Tex

Low poly, game ready, rigged, PBR textures. Include nude body mesh. UE4 supported, ready to import into Unity.

Total tris counts: Full Clothes: 166374; Half Nude: 141086; Full Nude: 122694 +Unit: centimeters. Model Height: 180cm (with heels)
FBX folders contain all versions of body.
UE4 project with playable blueprint and hairs/cloth/body physic.
.blend file. Blender 2.93. Fully rigged. Unpacked file using external textures.
3Ds Max and Maya scene with UE4 skeleton setup, basic rig.
PBR textures (Metallic-Roughness) 2048X2048 and 4096×4096. DirectX Normal Maps. .TGA format.
Textures can be found in this folder: RyanReos_DarkElfBlader\Assets\Textures All files are included in the same archive RyanReos_DarkElfBlader.rar (Total size 3.44 GB)

Include Marmoset files with material and studio lighting setup.
Include Zbrush .ztl file for full model and weapon!

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