Unity Asset Bundle 1 Dec 2021 大小解压后:946M
Unity Asset Store MicroSplat – Anti-Tiling Module 3.97

包含以下素材:
Physics_Tank_Maker.unitypackage
Behavior Designer – Movement Pack v1.5.6.unitypackage
BG Database v1.6.10.unitypackage
Dynamic Bone v1.3.1.unitypackage
Invector Shooter Cover Add-on.unitypackage
MicroSplat_-_Anti-Tiling_Module_v3.97.unitypackage
MMORPG KIT 2D3DSurvival v1.72c5.unitypackage
Mobile+Tools+Complete+Game+v1.4.20.unitypackage
Modern UI Pack v5.1.1.unitypackage
UMotion+Pro+-+Animation+Editor+v1.27.unitypackage
VertExmotion Pro v1.9.9.unitypackage

MicroSplat – Anti-Tiling Module 介绍:Microplat的防平铺模块为Microplat框架添加了几个新功能。

新增功能:

-细节噪点,在接近纹理时增加细节。

-距离噪波,用噪波在一定距离内调制纹理,以打破平铺模式

-距离重采样,以不同的比例对距离内的地形纹理进行重采样,以打破平铺模式

-法线噪波,将第二个法线贴图混合到第一个贴图中,增加整个地形的变化。多达3层的正常噪声可用于创建复杂的变化。

-反平铺阵列,允许您将地形上每个纹理的噪点法线、细节和距离纹理组合成一个打包的纹理阵列。

每个纹理强度控制可用于所有特征,允许您控制每个效果在每个纹理上的使用量。未使用的效果在着色器之外进行了优化,没有成本。

需要安装Microplat框架。支持HDRP或URP需要安装合适的Microplat URP或HDRP模块。

Features Added:

– Detail Noise, which adds detail when getting close to textures.

– Distance Noise, which modulates the textures in a distance with noise to break up tiling patterns

– Distance Resampling, which resamples the terrain textures in the distance at a different scale to break up tiling patterns

– Normal Noise, which blends a second normal map into the first, adding variation across the terrain. Up to 3 layers of normal noise can be used to create complex variations.

– Anti-Tile Array, which allows you to combine a noise normal, detail, and distance texture for each texture on your terrain into a packed texture array.

Per Texture strength controls are available for all features, allowing you to control how much of each effect to use on each texture. Effects unused are optimized out of the shader to have no cost.

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