ue4商城资源Enemy AI Constructor






敌人AI构装师允许你在几分钟内创造出各种行为的敌人。这是100%的蓝图。有三种敌人原型可以作为你的敌人作为基地:
•近战-在近战中追逐和攻击玩家;
•射程-攻击球员,如果他/她靠近他/她就会跑开;
•魔术师-与远程敌人有相同的行为,但他们不会使用投射物,而是使用魔法作为自动攻击。魔术师可以定制使用多种技能在各种情况下。例如,他们可以投射光环,这将伤害接近的玩家。
你可以自定义参数,例如:名字,描述,生命,MP,伤害,移动速度,敌人发现玩家的半径等等。
你可以让敌人在关卡或某个区域巡逻,也可以让他们原地不动。你可以创造社会敌人(即攻击一个,其他人也会攻击你)。有一个蓝图产卵器来产生特定或随机的敌人。你可以定义,有多少和什么类型的敌人将产生。
在敌人的AI构装师中,你会发现你的敌人的基本技能:魔法射弹和流星,从上面坠落。玩家也可以使用技能并对AI敌人造成伤害。
技术细节
蓝图数量:
•1个敌军AI控制器蓝图;
•1个敌人AI父级蓝图;
•1块AI黑板、结构和数据表;
•3个AI原型的3个行为树;
•14个人工智能行为蓝图;
•4个人工智能示例蓝图;
•1个功能库;
•2份武器蓝图(近战和射弹);
•3份武器示例蓝图;
•1结构、表格和技能蓝图
•5个示例技能蓝图;
•1个小工具蓝图;
•1个字符蓝图;
•1个示例角色蓝图、控制器和游戏模式;
•1个演示级别;
•1份演示级doors系统蓝图;
预期平台:全部
测试的平台:Windows
文件包括:是
重要\附加说明:敌方AI构装师不支持多人游戏
Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – 敌人AI构装师
Enemy AI Constructor allows you to create enemies with various behavior in minutes. It is 100% done in blueprints. There are three enemy archetypes you can use for your enemies as a base:
• Melee — chases and attacks player in melee;
• Range — attacks the player and runs away from the player if he/she comes too close;
• Magician — has the same behavior as range enemies, but instead of using projectiles they will use a magic spell as an autoattack. Magicians can be customized to use multiple skills in various situations. For example, they can cast Ring of Light, which will damage the approaching player.
You can customize parameters, such as: name, description, HP, MP, damage, movement speed, radius in which enemy will detect the player, and so on.
You can set enemies to patrol the level or a certain area, or they can stand still. You can create social enemies (i.e attack one, the rest of the group will attack you as well). There is a blueprint spawner to spawn specific or random enemies. You can define, how many and what type of enemies will spawn.
In Enemy AI Constructor you will find basic skills for your enemies: magic projectile and a meteor, falling from above. Player also can use skills and do damage to the AI enemies.
技术细节
Number of Blueprints:
• 1 enemy AI Controller blueprint;
• 1 enemy AI parent blueprint;
• 1 blackboard, structure and data table for AI;
• 3 behavior trees for 3 AI archetypes;
• 14 blueprints for AI behavior;
• 4 AI example blueprints;
• 1 function library;
• 2 weapon blueprints (melee and projectile);
• 3 weapon example blueprints;
• 1 structure, table and blueprint for skills
• 5 example skill blueprints;
• 1 widget blueprint;
• 1 character blueprint;
• 1 example character blueprint, controller and GameMode;
• 1 demo level;
• 1 doors system blueprint for demo level;
Intended Platform: All
Platforms Tested: Windows
Documentation Included: Yes
Important\Additional Notes: Enemy AI Constructor does NOT support multiplayer

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