面向Unity的编程设计模式学习教程


如何将编程最佳实践应用到您的Unity项目中。

你会学到什么
基本编程最佳实践
如何编写干净、可维护的代码
用编程模式解决什么问题
如何在Unity中编写通用模式
编程模式如何实现最佳实践

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
语言:英语+中英文字幕(根据原英文字幕机译更准确) |时长:22节课(3h 14m) |大小解压后:2.29 GB

要求
对基本C#编程(类、方法、ifs、循环)有很强的理解
对更高级的概念(继承、接口、事件)有些熟悉

描述
你有没有想过为什么你的代码有这么多bug,或者你发现自己被几个月前写的代码迷惑了?

也许您听说过编程模式,但不知道何时使用它们,或者您想知道如何在Unity中实际实现这些模式?

在本课程中,您将把您的编码提升到一个新的水平!

从基本的编程最佳实践,包括如何编写干净、可维护的代码,到用编程模式解决什么问题,如何在Unity中编写通用模式,以及编程模式如何实现最佳实践。

课程结束时,您将知道如何:

发现不良行为。

将糟糕的代码重构为更好的代码。

打开常见模式的包装,看看它们为什么工作。

将编程模式应用于游戏的具体例子。

如果你是一个中级Unity程序员,想做更大的游戏,而又不想淹没在复杂的代码中,那么这就是适合你的课程。

要学习这门课程,你需要对基本的C#编程(类、方法、ifs、循环)有很强的理解,并熟悉一些更高级的概念(继承、接口、事件)。

所有学生都可以参加问答论坛,我们的讲师、助教和社区随时准备帮助回答您的问题,并为您的成功欢呼。

这门课是给谁的
想要提高编码技能的程序员。
想要制作更大的游戏而不淹没在复杂代码中的中级Unity程序员

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 22 lectures (3h 14m) | Size: 1.82 GB

How to apply programming best practices to your Unity projects.

What you’ll learn
Fundamental programming best practices
How to write clean, maintainable code
What problems to solve with Programming Patterns
How to write common Patterns in Unity
How Programming Patterns implement best practices

Requirements
A strong understanding of basic C# programming (classes, methods, ifs, loops)
Some familiarity with more advanced concepts (inheritance, interfaces, events)

Description
Do you ever wonder why your code has so many bugs or find yourself perplexed by code you wrote months ago?

Maybe you’ve heard of Programming Patterns but don’t understand when to use them, or you want to know how to actually implement these Patterns in Unity?

In this course you’ll take your coding to the next level!

From fundamental programming best practices including how to write clean, maintainable code to what problems to solve with Programming Patterns, how to write common Patterns in Unity and how Programming Patterns implement best practices.

By the end of the course you’ll know how to:

Spot bad practices.

Refactor bad code into better code.

Unpack common Patterns to see why they work.

Apply Programming Patterns to game specific examples.

If you’re an intermediate Unity programmer wanting to make bigger games, without drowning in complex code, then this is the course for you.

To take the course you’ll need a strong understanding of basic C# programming (classes, methods, ifs, loops) and some familiarity with more advanced concepts (inheritance, interfaces, events).

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Who this course is for
Programmers wanting to level up their coding skills.
Intermediate Unity programmers who want to make bigger games without drowning in complex code

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