Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Underwater Life 水下生物
这个包裹包含48种不同的水下动物和一些景观物体,如岩石和植物。大小解压后:411M

水下生活包包含48种不同的动物物种,可以在水下环境中找到,包括盐和淡水物种。为了一致性,所有资源都用统一的动画进行装配和动画制作。

此外,几个景观岩石资产,珊瑚和植物在包中提供,以创建快速水下场景,可以迅速适应任何项目。

特点:

包包含许多不同的水下动物(主要是鱼)来创建丰富多彩的水下环境,资产是操纵和动画的基本动画,复制典型的鱼类行为。
包装中还包括装饰性资产,如变化很少的景观岩石和少量植物。
所有的资产都是PBR兼容的,并使用漫射,粗糙,AO和正常纹理。
缩放到史诗骨架:是

绑定:是

装配到史诗骨架:没有

动画:是的

字符数:48

角色的顶点数:顶点数范围从664(粉蓝唐)- 6000(鲨鱼)。大多数鱼平均有1500个三角形。

纹理分辨率:大多数动物使用1024×1024纹理分辨率,有些例外,如鲨鱼或章鱼使用2048×2048。

引擎兼容性:虚幻引擎4.19

罗兹:没有

动画数量:大多数动物有5个动画(游泳,快游,慢游,吃,死),一些动物只有3个(例如鲨鱼)。一些资产,如贻贝,海胆和海星没有动画,因为它们更多的是作为道具。

动画类型:就地

支持的开发平台:Windows、Mac、Linux

支持的目标构建平台:Windows

文件:无

重要/附加说明:无

标签
水下海洋现实动物鱼类珊瑚

Features:

Package contains many different underwater animals (mainly fish) to create colorful underwater environment, assets are rigged and animated with basic animations that replicate typical fish behavior.
Decorative assets are included in package as well such as landscape rocks with few variations and few plants.
All assets are PBR compatible and use diffuse, roughness, AO and normal textures.
Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 48

Vertex counts of characters: Vertex count ranges from 664 (powderblue tang) – 6000 (shark). Most fish have average count of 1500 triangles.

Texture Resolutions: Most animals use 1024×1024 texture resolutions, with some exceptions such as shark or octopus using 2048×2048.

Engine Compatibility: UNREAL ENGINE 4.19

LODs : No

Number of Animations: Majority of animals have 5 animations (swim, fast swim, slow swim, eat, die), some animals have only 3 (shark for example). Some assets such as mussels, sea urchins and sea stars have no animations since they are meant more as prop objects.

Animation types: In-place

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows

Documentation: None

Important/Additional Notes: None

标签
UNDERWATEROCEANREALISTICANIMATEDFISHCORALS

发表回复

后才能评论