你的第一个用UE5制作的高质量游戏

你会学到什么
虚幻引擎5核心知识
学习C++编程
蓝图可视化脚本
从头开始制作游戏
学习游戏架构
创建级别
UE5基本照明、后期处理基础
创建一个完整的游戏

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2声道
语言:英语+中英文字幕(云桥CG资源站机译)|时长:49节课(8小时50分钟)|大小解压后:4.86 GB


要求
推荐:装有64位Windows 7(或更高版本)的台式PC或装有Mac OS X 10.9.2(或更高版本)的Mac
推荐:8 GB内存
Unreal Engine 5将在符合这些规格的台式机和笔记本电脑上运行,但性能可能会受到影响

描述
学习视频游戏开发与这个虚幻引擎5初学者课程。

这门课的每一课都是用虚幻引擎5拍摄的。

学习视频游戏开发与这个虚幻引擎5初学者课程。这门课的每一课都是用虚幻引擎5拍摄的。

这是一个对初学者友好的新课程内容。详细介绍了基础知识,更精的知识点,更强的框架思路,更商业化的游戏解决方案。

本教程将涵盖UE5的功能,包括先进的新功能,你将学习如何使用UE5的先进技术制作游戏。它会指导你快速搭建游戏架构,为你提供一套从头到尾制作一款工作游戏的过程的高质量游戏解决方案。

当我开始尝试学习虚幻引擎5时,我发现关于如何设计好的游戏架构的课程非常少。要成为一名优秀的游戏开发者,如何管理好自己的项目和代码非常重要。所以这门课不仅会涵盖基础知识,还会教你如何让代码变得更容易理解和扩展,这样你就可以掌握核心的开发原则,不迷茫地学习新的东西。Unreal Engine 5(UE5): Develop High Quality Game with UE5

如果你有兴趣变得真正优秀,也许成为一名独立开发者,或者甚至为一家大型工作室工作,那么我强烈认为这是你开始的最佳课程。


本课程将全面详细地涵盖以下主题

项目和级别

流明

虚拟阴影图

纳米石

演员类别

蓝图可视化脚本

材料

角色和输入

碰撞

图像使用者界面

这门课程是给谁的
游戏开发
艺术家


Your First High Quality Game made with UE5

What you’ll learn
Unreal Engine 5 core knowledge
Learn C++ programming
Blueprint visual scripting
Making a game from scratch
Learn game architecture
Creating levels
UE5 basic lighting, post processing fundamentals
Create a complete game

Requirements
Recommended: Desktop PC with Windows 7 (or later) 64-bit or a Mac with Mac OS X 10.9.2 or later
Recommended: 8 GB RAM
Unreal Engine 5 will run on desktops and laptops with specifications under these, but performance may be affected

Description
Learn video game development with this Unreal Engine 5 course for beginners.

Every lesson in this course was filmed using Unreal Engine 5.

Learn video game development with this Unreal Engine 5 course for beginners. Every lesson in this course was filmed using Unreal Engine 5.

This is a new course content which is friendly to beginners. It introduces the basic knowledge in detail, more intensive knowledge points, stronger framework ideas, and more commercial game solutions.

This tutorial will cover UE5’s features, including advanced new features, and you’ll learn how to make games using UE5’s advanced technology. It will guide you to quickly build a game structure, and provide you with a set of high-quality game solutions for the process of making a working game from start to finish.

When I started trying to learn Unreal Engine 5, I found very few courses on how to design good game architecture. To be a good game developer, how to manage your own projects and code is very important. So this course will not only cover the basics, but also teach you how to make code more understandable and extensible, so you can master core development principles and learn new things without confusion.

If you’re interested in getting really good, maybe becoming an indie developer, or even working for a large studio, then I strongly believe this is the best course for you to start.

The course will cover the following topics in thorough detail

Projects & Levels

Lumen

Virtual ShadowMap

Nanite

Actor Class

Blueprint Visual Scripting

Materials

Characters & Input

Collisions

GUI

Who this course is for
Game developers
Artists

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