软件开发商Autodesk宣布推出Mudbox 2024 is数字绘画和雕刻软件,为3D艺术家提供直观和触觉工具集,为美丽的角色和环境创建高度详细的3D几何图形和纹理。

Mudbox是一个类似ZBrush的数字雕刻程序。这是一个更便宜的CG雕刻程序,所以它对任何预算有限的人或任何3D艺术新手来说都是很好的。Mudbox连接到许多其他3D程序,形成一个非常自然的工作流程。

数字雕刻是任何3D艺术家工作流程中常见的一部分,尤其是在处理更多有机物体时。这非常类似于现实生活中用粘土雕刻的过程,细分你的模型(基本上是添加额外的多边形),这允许你添加细节,这在传统的多边形3D工作流程中很难实现。

在制作《指环王》三部曲时,Skymatter公司开发了这个软件来提高他们的创造力。这是第一次作为一个完整的产品在金刚(2005)上使用。

1.0版本于2007年2月向公众发布,就在同年8月Skymatter被Autodesk收购之前。现在,Mudbox是业内广受好评的软件,Epic Games和Blur Studio等公司都在使用它。使用Mudbox的优势在于它强大的雕刻工具和画笔。

通常,您会在传统的3D多边形软件(如3ds Max或Maya)中制作低多边形基础网格。从那里你可以把它导入Mudbox来添加更多的细节。

一旦在Autodesk Mudbox中有了基础网格,它就会使用Catmull-Clark细分算法来增加多边形数,同时保持网格的基本形状。这允许您使用雕刻工具使网格变形,并升高或降低其曲面。

就像一个真正的粘土球,在这里你可以推,拉,雕刻,并添加到基础网格上,以添加许多细节。它的灵活性让任何艺术家都可以从一个简单的球体中雕塑出整个半身像(一个常见的实践项目)。这可以仅用于向预先存在的模型添加皮肤毛孔或其他特征。

这比传统的建模技术提供了更多的灵活性,Mudbox与所有的Autodesk软件连接,与其他雕刻程序相比,它是一个强有力的选择。

数字雕刻的真正乐趣在于它的非破坏性工作流程。您可以使用层来添加和删除细节,如果您不喜欢结果,您可以随时恢复。这在传统的雕刻场景中要困难得多。出于这个原因,有些人会使用Mudbox来制作游戏或电影的独立作品。由于Mudbox由Autodesk(开发3ds Max和Maya的同一家公司)所有,它已经与将模型直接从多边形软件发送到Mudbox进行雕刻的能力紧密集成。

Autodesk帮助人们想象、设计和创造一个更美好的世界。从设计专业人员、工程师和建筑师到数字艺术家、学生和爱好者,每个人都使用Autodesk软件来释放他们的创造力和解决重要的挑战。

Autodesk Mudbox 2024 | 1.25 Gb
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The software developer Autodesk announced the launch of Mudbox 2024 is digital painting and sculpting software provides 3D artists with an intuitive and tactile toolset for creating highly detailed 3D geometry and textures for beautiful characters and environments.

Mudbox is a digital sculpting program similar to ZBrush. This is a cheaper CG sculpting program so it’s great for anyone on a budget, or anyone new to 3D art. And Mudbox connects into many other 3D programs for a very natural workflow.

Digital sculpting is a common part of any 3D artist’s workflow, especially working with more organic objects. It is very similar to the process of real life sculpting with clay, subdividing your models(basically adding extra polygons) which allows you to add details that are far more difficult to achieve in a traditional polygonal 3D workflow.

While working on The Lord of the Rings trilogy, the company Skymatter developed this software to improve their creativity. It was first used as a full product on King Kong (2005).

Version 1.0 was released to the public in February of 2007, just before Skymatter was bought out by Autodesk in August of the same year. Now Mudbox is a well-regarded piece of software within the industry used by companies such as Epic Games and Blur Studio. The advantages of using Mudbox lie in its powerful sculpting tools and brushes.

Generally you would make a low polygon base mesh in a traditional 3D polygonal software like 3ds Max or Maya. From there you would import it into Mudbox to add further detail.

Once you have your base mesh in Autodesk Mudbox it then uses the Catmull-Clark subdivision algorithm to increase the poly count while maintaining the mesh’s basic shape. This lets you use sculpting tools to deform the mesh and raise or lower its surface.

Just like a real ball of clay, here you can push, pull, carve, and add onto the base mesh to add a lot of detail. Its flexibility lets any artist sculpt an entire bust from a simple sphere (a common practice project). This can be used just to add skin pores or other features to a pre-existing model.

This offers a lot more flexibility than traditional modelling techniques, and Mudbox connects with all Autodesk software making it a strong choice compared to other sculpting programs.

The real joy of digital sculpting is its non-destructive workflow. You can use layers to add and remove details, and you can always revert back if you don’t like the results. This would be much harder in a traditional sculpting scenario. For this reason some people will just use Mudbox to make standalone pieces for games or movies. Since Mudbox is owned by Autodesk, the same company that develops 3ds Max and Maya, it has been closely integrated with the ability to send models directly from polygonal software into Mudbox for sculpting.

Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

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