Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Blueprint Inventory System蓝图库存系统
这个多人蓝图库存系统的目的是给虚幻引擎4开发人员一个简单和可定制的方式添加任何库存到游戏。
将库存系统添加到游戏中可以立即创建任何种类的库存、物品和容器,现在包括一个新的actionbar!
存货:
最大重量可以从默认面板轻松定义
大量预先制作的有用功能!
插槽计数同样容易定义
可以从“默认值”面板添加的初始项。在这里添加的每一个项目都会在生成时自动添加到库存中。
RNG系统:添加具有概率比的物品,以便您可以立即创建一个掠夺系统
库存有几种类型:
限量和无限重量库存。(适合您的背包或家庭板条箱需要)
可扩展或有限的插槽库存。(可扩展的库存通常出现在fps游戏中/而限制时段是一种更像rpg的方法)
项目:
项目可以通过定义其最大堆栈大小进行堆叠
有一个重量被算作系统的一部分
有属性,如名称,HUD图标等,可以轻松配置
item类当然是可扩展的,允许开发者轻松添加游戏特定变量(比如黄金、武器伤害等)
容器:
易于配置的容器,设置为与当前玩家库存进行交易
可以与任何库存选择产卵,轻松生成宝箱!
UMG小工具:
一个模板,可以很容易地修改和皮肤!
UMG小部件的功能类似于拖放操作。
一个可用的操作栏,如截图所示!
当然,还包括一些基本的示例,并且字符BP被一些功能示例覆盖,比如pick-up!
别忘了!一切都准备好了!
同时,我们所有的代码都有很好的注释,工具提示也充满了有用的信息!
技术细节
为所有平台设计。
该系统使用三个核心蓝图和三个以上的UMG widget蓝图(可选使用/原型设计)进行设计。预期用途为桌面/控制台/移动设备,但应适用于所有平台。
Blue print Inventory System
This Multiplayer blueprint inventory system is designed to give unreal engine 4 developers an easy and customizable way to add any inventory to the game.
Adding the inventory system to the game instantly allows you to create inventories, items and containers of any kind and now includes a new actionbar!
Inventories:
Maximum weight can be defined easily from the defaults panel
A large number of pre-made useful functions!
Slot count is just as easy to define
Initial items that can be added from the defaults panel. Every item added here will be automatically added to the inventory at spawn time.
RNG System: Adding items with a probability ratio so that you can immediately create a looting system
Inventories come in several flavors:
Limited and unlimited weight inventories. (For you backpack or home-crate needs)
Extendable or Limited-slot inventories. (Extendable inventories are commonly seen in fps games / While limited slot is a more rpg-like approach)
Items:
Items can stack by defining their max stack size
Have a weight that is counted as part of the system
Have properties like name, HUD icon and more that can be easily be configured
The item class if of course extendable allowing the developer to easily add game specific variables (like gold, damage for weapons etc)
Containers:
Easily configured containers that are setup to trade with the current players inventory
Can spawn with any inventory selected, to easily generate treasure chests!
UMG Widgets:
A Template HUD that can be easily modified and skinned!
UMG Widget functions like drag and drop operations.
A usable actionbar as seen in the screenshots!
Of course basic examples are included and the character BP is overridden with several examples of functionality like pick-up!
Don’t forget! Everything is multiplayer ready!
Also all our code is well commented, and tooltips are filled with useful information!
Technical Details
Designed for all platforms.
This system is designed using three core blueprints and three more UMG widget blueprints (which are of optional use/prototyping). The intended use is for Desktop/Console/Mobile use but should work for all platforms.
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