Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Utopian City乌托邦城市
这个环境的灵感主要来自野蛮主义建筑和Bladerunner电影。它包括模块化的墙壁、地板、楼梯和其他道具(门、窗、灯、长凳、全息图、喷泉等)和可交换材料。也有不同的草类型(动画)。
主低多边形地平面可以很容易地在任何时候切换到它的高多边形版本,所以你可以在顶点绘制水坑。
除了网格本身,你可以得到21个蓝图,作为你的项目预制。
技术细节
特征:
模块化网格和预制件
可交换PBR材料
高度可定制的全息图(材料和网格)
动画植被
游戏就绪环境
纹理大小:
4096×4096,不同于全息画纹理
碰撞:(是:自定义并自动生成)
顶点数:变化,大多数网格-远低于1000
LOD:是,自动生成
网格数:62
材质和材质实例数:61
纹理数:89
支持的开发平台:Windows
支持的目标生成平台:Windows










This environment is mostly inspired by brutalist architecture and Bladerunner films. It includes modular walls, floors, stairs and other props (doors, windows, lights, benches, holograms, fountains, etc) with interchangeble materials. There are also different grass types (animated).
The main low poly ground plane can be easily switched to its high-poly version at any time so you can vertex-paint puddles.
Besides the meshes themselves you get 21 Blueprints to use as prefabs in your project.
技术细节
Features:
Modular meshes and prefabs
Interchangeble PBR materials
Highly customizable holograms (materials and meshes)
Animated vegetation
Game-ready environment
Texture Sizes:
4096×4096 and varied for holo-paintings textures
Collision: (Yes: custom and automatically generated)
Vertex Count: varied, the majority of the meshes – far below 1000
LODs: Yes, automatically generated
Number of Meshes: 62
Number of Materials and Material Instances: 61
Number of Textures: 89
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows




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