Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Materialize VFX
这种效果解决了一个空心模型的问题。它们不会剪切或遮罩模型,而是使用一种技术将填充外观投影到现有几何体。
只需将material函数应用于任何现有的材质节点即可获得所需的效果。从0-1输入的单个参数驱动整个效果,以便于集成。此外,除了扭曲外,还可以将这些效果用于曲面效果。
在模型的表面上创建冰霜效果或燃烧效果。光谱效果,像素化效果,还有列表。这些效果是完全可自定义的,有许多选项是公开的。加入新的图案,改变颜色,或者使用效果的特定部分。
提供的演示室是一个很好的起点。通过分解完全记录的着色器,对学习也有很大的影响。
技术细节
预期平台:Windows
笔记:
效果仅在Z世界空间方向有效
效果不适用于旋转的移动对象
This effect solves the issue with a hollowed looking model. They do not cut away or mask out the model but instead use a technique in projecting a filled-in look to the existing geometry.
Just apply the material function to any existing material node to drive the effect you want. A single parameter input from 0-1 drives the entire effect for easy integration. In addition, you can use these effects for surface effects besides just warping in.
Create an icy frost effect or burning effect on the surface of the model. Spectral effects, pixelating effects, and the lists goes on. These effects are completely customizable with many options exposed. Drop in new patterns, change colors, or use specific parts of the effect.
The provided demo room is a great place to start. It’s also great effect for learning by breaking down the shader which is fully documented.
技术细节
Intended Platforms: Windows
Notes:
Effect works in the Z world space direction only
Effect does not work on moving objects that rotate

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