Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Modular Seaside Town模块化海滨小镇






一系列优质、模块化的砖木结构和多彩的树叶、美丽和可定制的半透明水面为您的项目。包括一些顶级质量,精心制作的网格与可自定义的着色器和高分辨率纹理。大多数材质都有引擎顶点可绘制的特性,如湿度、苔藓覆盖和颜色变化,所有这些都可以根据您的项目进行自定义。如果需要,可以使用可进入的内部创建建筑物。包括一个小镇的演示地图。
技术细节
材质是否从主材质派生,并将实例作为变体:是
基于物理的渲染:是
纹理大小:512到4k
碰撞:是的,大部分是手工制作的。
顶点数:从90到11906
洛兹:是的
网格数:306
材质和材质实例数:20个材质,123个实例
纹理数:106
发动机兼容性:4.16及以上
预期平台:PC
测试平台:PC
文件包括:否
重要说明\其他注意事项:有适合烘焙照明的光照贴图UV。




A collection of quality, modular brick and wood structures with colorful foliage, beautiful and customizable translucent water surface for your project. Includes number of top quality, carefully crafted meshes with customizable shaders and high resolution textures. Most materials have in-engine vertex paintable features like wetness, moss coverage and color variation, all customizable to suit your project. If required, buildings can be created with enterable interiors. Includes a demo map of a small run-down town.

TECHNICAL DETAILS

Do Materials derive from a Master Material with instances as variation: Yes

Physically-Based Rendering: Yes

Texture Size : from 512 to 4k

Collision: Yes, mostly hand made.

Vertex Count: from 90 to 11906

LODs: Yes

Number of Meshes: 306

Number of Materials and Material Instances: 20 materials, 123 instance

Number of Textures: 106

Engine Compatibility: 4.16 and up

Intended Platform: PC

Platforms Tested: PC

Documentation Included: No

Important\Additional Notes: has proper lightmap UVs for baked lighting.

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