流派:电子学习| MP4 |视频:h264,1280×720 |音频:aac,48000 Hz
语言:英语+中文字幕(机译)+原英文字幕 |大小:11.6 GB |时长:14h 33m

你会学到什么
3D建模和渲染
照明技术
要求
你需要一台电脑和一只鼠标
你需要Maya
描述
欢迎来到…

2020年Maya建模基础

这门史诗般的课程长达14个多小时,将带您踏上掌握玛雅强大建模工具的旅程。

你将学习如何使用工具,何时使用以及为什么使用它们。

您将了解工具的位置以及如何使用快捷方式快速使用。

你会学到专业的建模技巧和窍门。

您将学习的建模工具包括:

锥形刀具

挤压工具

多重切割工具

插入边缘循环工具

桥梁工具

镜像工具

合并工具

布尔工具

还有很多很多。

学习如何使用这些工具的组合将使你精通建模。

本课程以项目为基础,所以卷起你的袖子,准备开始学习吧!

首先,你将学习如何为苹果手机建模。

你会学到建模过程的每一步。

您将学习如何用立方体创建手机的基本形状,并从那里斜切边缘,使手机的角落变圆,就像现实生活中的手机一样。

从那时起,您将学习如何对按钮、屏幕、摄像头和端口进行建模。

随着您的学习,您将学习高效的建模技术,并在建模过程中获得经验。

最后,你将学习如何给手机添加合适的着色器,比如如何给手机屏幕添加玻璃,这样屏幕就会像现实生活中一样反射光线。

您将学习如何在Maya中使用灯光来照亮手机,以及如何渲染手机以使其看起来真实。

然后在课程的后半部分,你将学习如何制作卡通风格的汽车模型。

你将从挡住车顶开始,然后是底盘,然后开始建模发动机罩、格栅、灯、车轮、如何制作轮辋和轮胎胎面。

您将最终为汽车添加细节,如后视镜、方向盘、座椅、门把手,并为窗户创建玻璃材质。

您将学习坏的和好的几何图形之间的区别,以及如何修复问题,以便您的模型有适当的边缘流和干净的几何图形。

您将学习如何处理许多建模者制造的常见问题,以及如何通过使用不同的建模方法来克服这些问题。

最后,在本课程结束时,您将有信心在Maya内部制作自己的模型。

这门课程是为那些对建模很认真并且想成为专业建模者的学生设计的。

一路顺风!

本课程面向谁:
从初级到高级的所有级别

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: aac, 48000 Hz
Language: English | VTT | Size: 11.6 GB | Duration: 14h 33m

What you’ll learn
3D modeling and rendering
Lighting techniques
Requirements
You need to have a computer and a mouse
You will need Maya
Description
Welcome to…

MODELING FUNDAMENTALS IN MAYA 2020

This epic course is over 14 hours long and takes you through the journey of mastering Maya’s powerful modeling tools.

You will learn HOW to use the tools, WHEN to use them and WHY you use them.

You will learn where the tools are located and how to use shortcuts for quick use.

You will learn professional modeling tips and tricks.

Modeling tools you will learn include:

Bevel Tool

Extrude Tool

Multi-Cut Tool

Insert Edge Loop Tool

Bridge Tool

Mirror Tool

Merge Tool

Booleans Tool

And many, many more.

Learning how to use a combination of these tools will make you proficient in modeling.

This course is project-based, so roll up your sleeves and get ready to dig in!

Firstly, you will learn how to model an iPhone.

You will learn every step of the modeling process.

You will learn how to create the basic shape of the phone with a cube, and from there, bevel the edges to make the corners of the phone rounded like a phone in real life.

From that point, you will learn how to model the buttons, the screen, the camera, and the port.

You will learn efficient modeling techniques as you go along and gain experience in the modeling process.

Finally, you will learn how to add proper shaders to the phone, like how to add glass to the phone screen, so the screen will reflect in the light just like in real life.

You will learn how to use lights in Maya so you can illuminate the phone, and how to render the phone so it will look realistic.

Then in the second half of the course, you will learn how to model a cartoon style car.

You will begin by blocking out the roof, then the chassis, then proceed to model the hood, the grill, the lights, the wheels, how to make the rims and the tire treads.

You will finally add details to the car, like the wing mirror, the steering wheel, the seats, the door handles, and also create the glass shader for the windows.

You will learn the difference between bad and good geometry and how to fix problems so your models have proper edge flows and clean geometry.

You will learn how to deal with common problems a lot of modelers make, and how to overcome these problems by using different modeling methods.

Finally, by the end of this course, you will have the confidence to make your own models inside Maya.

This course is designed for students who are serious about modeling and want to become a professional modeler.

Godspeed!

Who this course is for:
All levels from beginner to advanced