MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch
技能水平:初级|流派:电子学习|语言:英语|时长:11h |大小:2.8 GB

3ds Max以其建模和渲染工具而闻名。这些优势在建筑、制造、游戏开发、工业设计和运动图形中发挥作用。有几十种功能和技术需要掌握,从建模和纹理到照明和渲染。在本课程中,讲师亚伦·罗斯概述了整个课程包,以及3D艺术家创建专业模型和动画所需的基本技能。Aaron向您展示了如何绕过3ds Max界面,并根据您的偏好进行定制。他描述了如何使用样条线、多边形和细分曲面来建模不同的对象。艾伦解释了如何构建层次结构,添加相机和灯光,以及使用关键帧制作动画。最后,他深入研究了材质和纹理映射,以及渲染引擎的选项,如阿诺德和Quicksilver。

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English | Duration: 11h | Size: 2.8 GB
3ds Max 2022 Essential Training
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. In this course, instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He describes how to model different objects using splines, polygons, and subdivision surfaces. Aaron explains how to construct hierarchies, add cameras and lights, and animate with keyframes. In closing, he takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.