了解你需要知道的一切,以便为虚幻引擎5创建和分解材料。

你会学到什么
使用不同的节点创建复杂的材质
了解不同节点背后的情况
创建可用于任何项目的主材料
从头开始创建一个完整的场景
创建一个汽车景观材料

课程已更新完 大小:18.4G 持续时间16.5小时 含课程文件 1920X1080 MP4 语言:英语+中英文字幕(云桥CG资源站机译)





在第一部分中,我们将首先学习创建材质的最基本的东西,比如数据类型、lerp、UV,以便让你对材质有正确的认识。

在第一部分之后,我们学习了所有的东西,我们将更深入地学习材料来创建我们的第一个主材料。了解主材质的工作方式对于在Unreal Engine内部工作是非常重要的。我们完全从零开始。我们还将讨论不同贴图的用法,如基色、法线、粗糙度等。

在第三部分,我们将从头开始使用顶点绘制创建一个场景。你会学到从规划到渲染的整个过程。在这一部分之后,你应该能够创建任何你想要的场景。

在最后一部分,我们将从头开始创建一个汽车景观材质。在这一节中,你不仅要应用你之前学过的所有东西,还要学习如何创建不同的遮罩来混合材质、自动树叶、运行时虚拟纹理、平铺分解技术和所有其他很酷的东西。

学完本课程后,你应该能够阅读大部分复杂的图表,并遵循任何你喜欢的材料教程。Unreal Engine 5: One Course Solution For Material




What you’ll learn
Use different nodes to create complicated materials
Understand what’s behind the hood for different nodes
Create a master material that can be used in any project
Create a complete scene from scratch
Create an auto landscape material

Learn everything you need to know for creating and unstanding what’s going on in materials for Unreal Engine 5.

We will first learn the most basic stuff for creating materials in the first section, such as data types, lerp, UV to get you right on track for materials.

After the first section, with everything we learned, we’ll dive deeper into materials to create our first master material. Understanding how a master material works is essential for working inside of Unreal Engine. And we do it completely from scratch. We’ll also be going over usage of different maps like base color, normal, roughness and etc.

In the third section, we’ll start creat a scene using vertex painting from scratch. You’ll learn the entire proceess from planning to rendering. After this section, you should be able to create any scene that you want.

In the final section, we’ll be creating an auto landscape material right from scratch. In this section, not only will you apply all the things you learned previously, but you’ll also learn how to create different masks for blending materials, auto foliage, runtime virtual texture, tiling break up techniques and all the other cool stuff.

After this course, you should able to read most of the complicated graphs and follow any tutorials about materials you like.

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