Chaos已经为C4D发布了V-Ray 6 渲染器最新主要版本中的新功能包括V-Ray Enmesh,Chaos的无需实例化即可在对象表面重复几何体的系统,以及V-Ray Sky中的程序云。

V-Ray贴花可以将任何东西(从3D贴纸和标签到裂缝、污渍和划痕等风化元素)投影到任何表面上,只需几次点击。贴花可以以一定角度应用,无需额外的UVW工作或破坏底层材料,使艺术家在工作中有更多的创作自由。当用户想要更加真实时,也可以使用位移设置。
VRayEnmesh是一个新的系统,它以最有效的方式在物体表面重复几何体。有了Enmesh,艺术家们可以开始像对待纹理一样对待几何图形,创建像面板、栅栏和织物这样的图案,为他们的特写镜头做好准备。Enmesh在内存上非常容易,用户可以毫不妥协地在场景中添加数十亿个多边形。
程序云已经添加到V-Ray太阳和天空系统中,不再需要满足于静态HDR或无云的天空。艺术家现在可以定制他们的场景,在制作动画时充分利用光线跟踪照明、地面阴影和体积效果。

适用于C4D的V-Ray 6

其他更新包括:

-粒子渲染支持-根据不同的参数(如大小、速度和颜色)快速渲染粒子。现在更容易创造各种各样的效果,从飞溅和泡沫到气泡和火花。
– ACEScg支持–通过行业标准的ACEScg颜色编码系统获得更宽的调色板,并自动调整纹理、散射、阳光和天空以及光照温度。
-有限顶灯–使用V-Ray顶灯更灵活的新地面投影功能,微调产品设计/HDRI渲染的规模和深度。
-IPR中的光缓存–V-Ray的交互式生产渲染器(IPR)的输出现在与生产渲染器相同,因此团队可以在那一刻做出更好的决策。
-更好的反射-随着新的能量补偿更新,粗糙的金属和表面将看起来更加真实。
-更好的半透明材质–使用V-Ray材质的新照明模式更快地渲染磨砂玻璃和大理石。
-薄膜材料-V-Ray材料中添加了一种新的薄膜层,可以轻松创建肥皂泡和漏油等彩虹色材料。
-Panorama Viewer–现在可以在V-Ray帧缓冲区(VFB)中浏览和编辑全景图,无需第三方工具。
-构图指南-新的比例层可以在三分法和黄金螺旋等视觉指南的帮助下轻松选择正确的拍摄角度。
– VFB IPR选择–渲染时,只需点击鼠标,即可选择所有材料、物体和焦点。

C4D的V-Ray为C4D艺术家和设计师提供了真实感3D渲染的行业标准技术。凭借智能工具和强大的渲染功能,Chaos V-Ray将速度和创造性控制相结合,非常适合任何项目。

混沌已经为4D电影院发布了V-Ray 6。渲染器最新主要版本中的新功能包括V-Ray Enmesh,Chaos的无需实例化即可在对象表面重复几何体的系统,以及V-Ray Sky中的程序云。

Cinema 4D版独有的更改包括将现有的V射线材质转换为新的V射线节点材质的选项,以及对渲染粒子(包括由X粒子生成的粒子)的支持。

V-Ray 6 for Cinema 4D包含强大的新工具,将使您能够释放您的想象力,甚至将您最大胆的想法变为现实。
Chaos Group是计算机图形技术的全球领导者,帮助艺术家和设计师为建筑、设计和视觉效果创建逼真的图像和动画。Chaos Group屡获殊荣的基于物理的渲染和模拟软件每天都被全球顶级设计工作室、建筑公司、广告公司和视觉效果公司使用。如今,该公司在光线跟踪渲染、云计算和实时光线跟踪方面的研发正在塑造创意故事和数字设计的未来。混沌集团成立于1997年,是一家私营企业,在索非亚、洛杉矶、布拉格、首尔和东京设有办事处。

产品:Chaos V-Ray 6
适用版本:C4D r21-r26、 c4d 2023
支持的体系结构:x64
网站主页:http://www.chaosgroup.com
支持的语言:英语
系统要求:Windows *
大小共:2.37 Gb

Chaos V-Ray 6.x for Cinema 4D | 2.37 Gb
Chaos has released V-Ray 6 for Cinema 4D. New features in the latest major version of the renderer include V-Ray Enmesh, Chaos’s system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky.

V-Ray Decal can project anything, from 3D stickers and labels to weathering elements like cracks, stains and scratches, onto any surface — all in a few clicks. Decals can be applied at angle, without extra UVW work or disturbing the underlying materials, giving artists more creative freedom in their work. A displacement setting is also available for when users want even more realism.
VRayEnmesh is a new system that repeats geometry across the surface of an object in the most memory-efficient way possible. With Enmesh, artists can start treating geometry like a texture, creating patterns like panels, fences and fabrics that are ready for their close-up. Enmesh is so easy on the memory, users can add billions of polygons to a scene without compromise.
Procedural Clouds have been added to the V-Ray Sun and Sky system, removing the need to settle for a static HDR or a cloudless sky. Artists can now customize their scenes, taking full advantage of ray-traced lighting, ground shadows and volumetric effects as they animate.

Additional Updates Include:

– Particle rendering support – Quickly render particles based on different parameters such as size, speed and color. It’s now easier to create a wide variety of effects – from splashes and foam to bubbles and sparks.
– ACEScg Support – Gain a wider color palette with an industry-standard ACEScg color-encoding system, complete with automatic adjustments for textures, dispersion, sun & sky and light temperature.
– Finite Dome Light – Fine-tune the scale and depth of your product designs/HDRI renders with the V-Ray Dome Light’s new, more flexible ground projection capabilities.
– Light Cache in IPR – The output of V-Ray’s Interactive Production Renderer (IPR) is now identical to the production renderer, so teams can make better decisions in the moment.
– Better Reflections – With the new energy compensation updates, rough metals and surfaces will look even more realistic.
– Better Translucent Materials – Render frosted glass and marble faster with the V-Ray Material’s new illumination mode.
– Thin-Film Materials – A new thin-film layer has been added to the V-Ray Material, making it easy to create iridescent materials like soap bubbles and oil spills.
– Panorama Viewer – Panoramas can now be explored and edited in the V-Ray Frame Buffer (VFB), without the need for third-party tools.
– Composition Guides – A new proportions layer makes it easy to pick the right camera angle with the help of visual guides like the rule of thirds and the golden spiral.
– VFB IPR Selections – Materials, objects and focal points can now all be selected while rendering, with a simple mouse click.

V-Ray for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project.

Chaos has released V-Ray 6 for Cinema 4D. New features in the latest major version of the renderer include V-Ray Enmesh, Chaos’s system for repeating geometry across the surface of an object without instancing, and procedural clouds in V-Ray Sky.

Changes unique to the Cinema 4D edition include the option to convert existing V-Ray materials to the new V-Ray Node materials and support for rendering particles, including those generated by X-Particles.

V-Ray 6 for Cinema 4D packs in powerful, new tools that will empower you to free your imagination and bring even your boldest ideas to life.
Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group’s award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company’s research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo.

Product: Chaos Group V-Ray 6
Version: 6.x for Cinema 4D
Supported Architectures: x64
Website Home Page : http://www.chaosgroup.com
Languages Supported: english
System Requirements: Windows *
Size: 2.37 Gb

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