美化和体积雾和薄雾的创造者,来自全球雪,最方便,完整和华丽的解决方案,只需点击一下就可以渲染你的场景作为一个美丽的冬季景观。只需添加一个脚本到您的相机,并自定义结果。

Global Snow V 7.0 大小:14.6M

全局雪工程与您现有的场景,包括标准地形,树木和草地,速度树和许多其他着色器:您不必改变您的着色器或使用新的雪预设。

全局雪是一个一体化的拖放解决方案(有许多选项),也可以很好地与其他地形着色器一起使用。


***渲染功能***

具有4种渲染风格的真实雪:

PBR浮雕贴图,一种完全PBR +优化的立体方法,产生雪块的3D效果。
PBR法线贴图雪,使用反照率,法线和高光工作流。
平面阴影,一个没有正常修改的更快的模式,看起来仍然很棒!
简化的无光模式,简单而方便的效果。

✔综合闭塞和闪光。

✔统一阴影系统兼容。

✔兼容全局照明。

✔兼容延迟和向前渲染路径。

✔兼容伽玛和HDR色彩空间。



***覆盖功能***

自动雪覆盖与排除选项(按层,每个游戏对象,面具纹理)。无需创建数千个排除体积来隐藏内部建筑物或屋顶下的雪。
雪可以覆盖地形、植被、建筑物、透明的剪切对象和不透明的几何体。
高度散射,更自然的高度覆盖。
坡度控制可以在悬崖或山上添加真实的雪。
放置孔的能力。

***包含额外功能***


SceneView中的集成雪覆盖画师。
对象snower工具。除了雪刷工具,你现在可以拖放场景对象到检查器,并应用自定义雪覆盖。非常适合清除道路和其他复杂形状物体上的积雪!
脚印。让你的FPS角色留下脚印。
3雪脚步音频剪辑包括在内。
地形标记。检测地形碰撞,在任何移动的游戏物体的雪地上添加标记。还可以检测车轮碰撞,非常适合雪地上的车辆(见截图)。
用照明兼容粒子降雪。
相机霜冻效果。
世界管理器API兼容。
与Vegetation Studio、Gaia、CTS和VertExmotion等其他资产配合使用效果极佳。

大量质量和功能选项,带有全局预设,可快速设置和运行。


兼容性说明:

-延迟模式下支持VR(多路立体声)。

-兼容XBox One和Playstation 4。

-需要内置管道,与SRP/URP/HDRP不兼容。

-效果不适用于手机。

让你的场景有一个冬天的主题,现在就用全球雪吧!

From the creator of of Beautify and Volumetric Fog & Mist, comes Global Snow, the most convenient, complete and gorgeous solution to render your scene as a beautiful winter landscape with a single click. Just add a script to your camera and customize the results.

Global Snow works with your existing scene, including standard Terrain, Tree and Grass, SpeedTree and many other shaders: you don’t have to change your shaders or use new snowed prefabs.

Global Snow is an all-in-one, drag & drop solution (with many options) that also plays nicely along with other terrain shaders as well.

*** Rendering Features ***

Realistic snow with 4 rendering styles:

PBR Relief Mapping, a full PBR + optimized volumetric approach which produces a 3D effect of snow bumps.
PBR Normal-mapped snow, uses albedo, normals and specular workflow.
Flat shading, a faster mode without normal modification which still looks great!
Simplified unlit mode, simple yet convenient effect.

✔ Integrated Occlusion and Glitter.

✔ Unity shadow system compatible.

✔ Compatible with Global Illumination.

✔ Compatible with Deferred and Forward rendering paths.

✔ Compatible with Gamma and HDR color spaces.

*** Coverage Features ***

Automatic snow coverage with exclusion options (by layers, per gameobject, mask texture). No need to create thousands of exclusion volumes to hide snow from internal buildings or under roofs.
Snow can cover terrain, vegetation, buildings, transparent cut-out objects and opaque geometry.
Altitude scattering for more natural height coverage.
Slope controls to add realistic snow over cliffs or mountains.
Ability to place holes.

*** Extra Features Included ***

Integrated snow coverage painter in SceneView.
Object snower tool. In addition to the snow brush painter tool, you can now drag & drop scene objects into the inspector and apply custom snow coverage. Great to remove snow from roads and other complex shaped objects!
Footprints. Make your FPS character leave footprints behind.
3 snow footfalls audio clips included.
Terrain marks. Detects terrain collisions adding marks over the snow on any moving gameobject. Also detects wheel collisions, great for vehicles on snow (see screenshots).
Snowfall with lighting compatible particles.
Camera frost effect.
World Manager API compatible.
Works great with other assets such as Vegetation Studio, Gaia, CTS and VertExmotion.

Lots of quality and feature options with global presets for quick setup and run.

Compatibility notes:

– VR supported in deferred mode (Multi-Pass Stereo).

– Compatible with XBox One and Playstation 4.

– Requires built-in pipeline, not compatible with SRP/URP/HDRP.

– Effect not intended for mobile.

Give your scene a winter theme look now with Global Snow!

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