Unreal Engine Marketplace – First Person Story Adventure Template第一人称行为模板
你想创造一个第一人称故事冒险游戏或所谓的步行模拟器?无论你是一个艺术家或艺术家团体,计划创建一个互动的艺术作品,或你只是想节省一些宝贵的时间-这个模板正是你需要的!
它包含了一个通用且简单易用的交互系统,几个主要的蓝图和一些有用的东西的例子,如交互式对象、信件、可收集的日记条目、门、抽屉、橱柜等等!
技术细节
更新说明(11月11日。2019年):
更新的流媒体支持
增加了水平流触发蓝图
关于不和的更多信息
特征:
宇宙相互作用系统
实物检验(物理模拟)
不同的字母蓝图
可收藏的日记条目-条目显示在玩家的日志中
物品和信件清点制度
门、抽屉、橱柜
在“详细信息”面板中单击一次即可锁定门,收集具有相同ID的钥匙即可打开
简单的调整抽屉和橱柜的蓝图,添加你的网格和任何你喜欢的抽屉或门
收藏手电筒
简单的存储和加载系统
集成示例声音(由Tomasz Kostkiewicz创作)
蓝图数量:76+7个UI小部件
输入:鼠标、键盘、游戏板
网络复制:否
支持的开发平台:PC、Mac、Linux(在PC和Mac上测试)
支持的目标构建平台:PC、Mac、Linux(在PC和Mac上测试)




Do you want to create a First Person Story Adventure game or so called Walking Simulator? Whether if you are an artist or group of artists, planning to create an interactive piece of art or you just want to save yourself some valuable time – this template is exactly what you need!
It contains a universal and simple to use interaction system, several master blueprints with examples for useful things like interactive objects, letters, collectible journal entries, doors, drawers, cupboards, and more!
技术细节
Update Notes (Nov, 11. 2019):
Updated level streaming support
Added level streaming trigger blueprints
more information on Discord
Features:
Universal interaction system
Object inspection (with physics simulation)
Different letter blueprints
Collectible journal entries – Entries show up in player’s journal
Inventory system for objects and letters
Doors, drawers, cupboards
Doors can be locked by one click in the details panel, collect key with same ID to open
Simple to adapt drawer and cupboard blueprints, add your mesh and as many drawers or doors as you like
Collectible flashlight
Simple save and load system
With integrated example sounds (created by Tomasz Kostkiewicz)
Number of Blueprints: 76 + 7 UI Widgets
Input: Mouse, Keyboard, Gamepad
Network Replicated: No
Supported Development Platforms: PC, Mac, Linux (Tested on PC and Mac)
Supported Target Build Platforms: PC, Mac, Linux (Tested on PC and Mac)

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