TopoGun是一个独立的重新地图和地图烘焙应用程序。在当今的3D图形中,高质量的3D模型,由于其性质,通常有数百万个多边形。这是因为今天的大多数3D模型都是从真实世界扫描的模型中创建的,或者它们是使用基于笔刷的3D雕刻应用程序创建的数字雕塑。

TopoGun中的重新拓扑化功能将帮助您修改和/或重新创建数字3D模型的边缘流。

贴图烘焙功能将帮助您从高分辨率3D模型中烘焙各种类型的纹理贴图,然后允许您将它们应用到新创建的优化网格。这些纹理贴图包含的信息将帮助您恢复原始高分辨率网格的外观和特征。

如今,许多艺术家使用基于笔刷的雕刻应用程序,将他们的概念创建为3D模型。他们通常从基本的原始对象开始,比如立方体。在某一点上,他们需要修改他们模型的拓扑结构。

特征 文件大小:33 MB

专用重组工具
TopoGun的工具是专门为编辑和创建新的拓扑结构而设计的。

自动重建
除了已建立的重组工具,TopoGun还带有自动重组功能。

高性能
与任何其他3D软件包不同,TopoGun是一个专门的独立应用程序,旨在重建地形,高级网格处理和地图烘焙。
它是以性能为中心从头开始设计的。

地图烘焙
TopoGun包含一个高级的快速贴图烘焙模块,用于将所有高层次的细节传递到低层次的、重新拓扑化的网格。

友好的界面
TopoGun的界面简单明了,易于定制。

细分曲面
通过使用细分功能,拓扑枪可以帮助您恢复原始网格的所有细节。

Morpher功能
变形功能用于在修改参考网格时更新重新变形的网格。

TopoGun is a stand-alone retopologizing and maps baking application. In today’s 3D graphics, high quality 3D models, due to their nature, usually have millions of polygons. This is because most of today’s 3D models are created from real world scanned models, or they are digital sculptures, created using brush based 3D sculpting applications.

The retopologizing functions in TopoGun will help you modify and/or recreate the edgeflow of your digital 3D models.

The maps baking functions will help you bake various types of texture maps from your high resolution 3D models and then allow you to apply them to your newly created optimized meshes. These texture maps contain information that will help you recover the appearance and features of the original high resolution mesh.

Many artists nowadays create their concepts as 3D models, using brush based sculpting applications. They usually start from basic primitive objects, such as cubes. At a certain point, they need to rework the topology of their models.

Features

Dedicated Retopology Tools
TopoGun’s tools are specifically designed for editing and creating new topology over highres 3D scanned meshes or digital sculptures.

Automatic Retopology
Along the established retopology tools, TopoGun comes with automatic retopologizing features.

High Performance
Unlike any other 3D packages, TopoGun is a specialized standalone application, aimed for retopology, highres meshes processing and maps baking in the first place.
It is designed from the ground up with perfomance in mind.

Maps Baking
TopoGun contains an advanced and fast maps baking module, used to transfer all the highres details to the lowpoly, retopologized meshes.

Friendly Interface
TopoGun’s interface is simple, straightforward and easily customizable.

Subdivision Surfaces
TopoGun can help you recover all the details the original mesh has, by using the Subdivision feature.

The Morpher Feature
The Morpher feature is used to update the retopologized mesh when the reference mesh is modified.

发表回复

后才能评论