文件大小:R21-328 MB/R22-329 MB/R23-329 MB/R24-329 MB

阿诺德4D电影(或C4DtoA)从标准的4D电影界面中提供了一个连接阿诺德渲染器的桥梁。

特点:
-与C4D无缝集成:对象(实例、克隆体、变形器、生成器)、MoGraph几何体、头发和样条线。
-支持原生粒子和思维粒子。
-所有阿诺德插件中最快的交互式渲染(IPR),允许快速预览参数更改,而不会中断您的工作。
– Arnold Shading Network Editor,基于节点的材质编辑器。
-着色器和实用程序的综合列表,包括顶点贴图和每面材质。
-使用OpenVDB进行体绘制。
-使用阿诺德程序节点延迟几何图形的渲染时间生成。
-原生线性工作流程。
-团队渲染,包括单帧分布式渲染。
-支持第三方插件,如X粒子和湍流FD。

File size: R21-328 MB / R22-329 MB / R23-329 MB / R24-329 MB

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Features:
– Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
– Support for both native particles and Thinking Particles.
– The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
– Arnold Shading Network Editor, a node-based material editor.
– A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
– Volume rendering with OpenVDB.
– Deferred, render time generation of geometry with the Arnold procedural node.
– Native linear workflow.
– Team Render, including single-frame distributed rendering.
– Support for third party plugins like X-Particles and Turbulence FD.