大小解压后:5.98G

我们的第一个纹理收藏!24个漂亮的无缝着色器,专为图形设计师和建筑可视化设计。现代和经典路面的美丽选择。以惊人的8k分辨率覆盖大面积表面。

大面积8K。
旨在覆盖大面积表面,并提供最佳的细节和质量。

避免恼人的标题效果,并提供美丽和现实的效果图。

你将使用的纹理。
我们确保我们的纹理交付!现代和经典路面精选,满足当代需求。

新的但稍有经验的表面带来了现实主义和优雅的外观。

1.所有纹理都是为现代渲染引擎(如Vray和Corona渲染器)中的镜面光泽工作流准备的。
2.为了获得正确的结果,请将“反照率”、“光泽”和“反射”贴图加载到目标槽中,并将“返回抑制”设置为8.5。
3.我们不建议同时使用法线贴图和位移贴图。
4.法线贴图通常在距离视图中效果很好,因为它比置换贴图消耗的内存少得多。
5.置换贴图对于近距离视图很有用,但是会消耗大量内存。我们建议使用2D
如果可能,位移。
























Our first texture collection! 20 beautiful seamless shaders, made for graphic designers and architectural visualizations. A beautiful selection of modern and classic pavement surfaces. Covers the large surface area in stunning 8k resolution.

Large area 8K.
Designed to cover the large surface area and delivers the best possible detail and quality.

Avoid annoying titling effects and deliver beautiful and realistic renderings.

Textures you WILL use.
We made sure that our textures deliver! A fine selection of modern and classic pavement covers contemporary needs.

Great look of new but slightly seasoned surfaces brings realism and elegance.

1. All textures are prepared for Specular\Glossiness workflow in modern rendering engines like Vray and Corona renderer.
2. For correct results, load Albedo, Gloss and Reflection map to target slots and set IOR to 8,5.
3. We are not recommending to use Normal and Displacement maps simultaneously.
4. Normal maps usually work great in distance view since it consumes far less memory than displacement map.
5. Displacement maps are useful for close views but it can consume a large amount of memory. We are recommending to use 2D
displacement if possible.