Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Medieval Docks中世纪码头场景
中世纪码头拥有超过200个资产,随时准备用墙、码头、船只、房屋、植被和市场道具填充海岸线。
特征:
•创建带有内部装饰的多层楼层
•我们为您提供模块化和超模块化的产品,可以混合搭配,创造出各种各样的建筑
•超过20个超模块化建筑件
•使用窗户、墙壁、楼梯、屋顶和地板创建数千种不同的多层房屋
•主楼层、中间楼层、屋顶建筑件的10个布局
•每个建筑构件有4个变化
•超过40个模块化码头/墙件
•轻松拖放片段,打造海岸线城市
•20+中世纪市场道具
•各种各样的道具,如板条箱、绳索、食品、售货亭、木材等。
•约7个植被支柱
•混合树木、枯树和草叶
•4个可平铺的地形纹理
•油漆走道和土路,以打破地面变化
•树木和支柱的详细等级(LOD)状态
•完整的支持和文件
需要定制工作吗?
发送电子邮件至info@polypixel3d.com
有关我们服务的更多信息,请访问:http://www.polypixel3d.com/services/
技术细节
资产清单:
•30+道具资产(每个资产都有完整的LOD)
•40个模块化建筑
•10个预制建筑布局,每个布局有4个变化
•7个植被资产
•4个可平铺的地形纹理
Polycount:(LOD以50%的增量减少)
•树木:900-4000
•地面植物:20-40
•道具:100-2000
•建筑件:500-10000
纹理大小:
•地形:2048×2048
•树木:1024×1024-2048×2048
•地面设备:2048×2048
•道具:512×512-2048×2048
•建筑件:2048×2048




Medieval Docks features over 200 assets ready to fill your shoreline with walls, docks, boats, houses, vegetation and marketplace props.
Features:
• create multi-level floors with interiors
• we give you both modular and hyper modular pieces that can be mixed and match to create an endless variety of buildings
• Over 20 hyper modular building pieces
• create thousands of variations multi-level houses with windows, walls, stairs, roof, and floor pieces
• 10 layouts for main, mid-floors, roof building pieces
• with 4 variations of each building component
• Over modular 40 docks/wall pieces
• easily drag and drop pieces to create a coastline city
• 20+ medieval marketplace props
• huge variety of props from crates, ropes, foods, kiosks, lumber, etc.
• About 7 vegetation props
• mix of trees, dead trees, and grass foliage
• 4 tileable terrain textures
• paint walkways & dirt paths to break up ground variation
• LOD (level of detail) states for trees & props
• Complete Support & Documentation
Need Customization Work?
Send us an email at info@polypixel3d.com
For more information about our services please visit: http://www.polypixel3d.com/services/
技术细节
Asset List:
• 30+ Prop Assets (each with full LODs)
• 40+ hyper modular pieces for buildings
• 10 pre-built building layouts with 4 variations of each
• 7 vegetation assets
• 4 tileable terrain textures
Polycount: (LODs decrease in 50% increments)
• Trees: 900-4000
• Ground Plants: 20-40
• Props: 100-2000
• Building pieces: 500-10,000
Texture Sizes:
• Terrain: 2048×2048
• Trees: 1024×1024-2048×2048
• Ground Plants: 2048×2048
• Props: 512×512-2048×2048
• Building Pieces: 2048×2048

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