包含版本:Modular FPS Hands 5.3 适用于FPS游戏的模块化军装和手套套装。

包裹里有20件衣服,46副手套和11件配饰。无数的配置选项归功于带有污垢、泥浆、磨损效果参数的程序性伪装材料。


主要特点:

模块化双手蓝图组件具有无限的可能性- 93个变量,你可以改变!
不同型号和材料的可更换3个身体部位(衬衫、手套、配饰)
皮肤颜色和伤口参数
颜色、色调、对比度参数
可定制的伪装
污垢和边缘磨损参数
泥浆和磨损参数
31种国旗可供选择
易于实现,只需在现有角色中添加一个组件或从类中继承即可。
能够使用在史诗骨骼上制作的任何动画,或者将骨骼网格重定向到自定义骨骼..
UE5配合使用

技术细节
Features:

Main Component to use in any character BP
Optimized textures using one RGB texture with channels for – AO, roughness, metallic. Textures in DXT1 format – 2x less VRAM usage (normal map BC5)
216 PBR textures (albedo, normal, RGB)
31 flag textures
15 models with 2 levels of details
Rigged and scaled to epic skeleton
Rig contain twist bones – a lot better transformations in animations
Character blueprint – ready to play using Epic First Person Template

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 13 (First Person and Third Person template)

Animation types: In-place

Number of characters: 15

Vertex counts of characters: 10000-2500

Number of Materials and Material Instances: 112

Number of Textures: 217 + 31 flags

Texture Resolutions:

8x – Skin + Subsurface Profile (4096x4096px)
25x – Accessories (1024x1024px)
9x – Camo (2048x2048px)
101x – Gloves (4096x4096px)
74x – Shirts (4096x4096px)
31x – National Flags (256x128px)
Supported Development Platforms:

Windows: Yes
Mac: No



标签
MILITARYCHARACTERMODULAR CHARACTERREALISTICSHOOTERMODULARFPSBLUEPRINT FPSHANDSFPS GAMEFIRST PERSON SHOOTERHAND

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