Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Procedural Docks程序性码头
该系统是一套码头资产,以及一个任何长度码头的蓝图,包括两个宽度的码头、桩、打桩绳、码头平台、顶棚、灯杆、阿迪朗达克椅子、通往水的梯子和船用起重机
技术细节
特征:
轻松地把码头蓝图下降到你的水平,告诉它你想要多少节无限长的码头
在宽码头或窄码头之间选择
选择是否有灯杆-还有在码头末端没有灯杆的选项(如果你正在放置一个有顶棚的平台
添加诸如梯子、阿迪朗达克椅子和船用起重机之类的资源来完成码头设置
纹理大小:(请列出每个纹理的分辨率)
2k纹理
升级到史诗骷髅:是的
碰撞:是,自动生成
顶点数:64到3500
网格数:10
材质和材质实例数:10
数量纹理:30
支持的开发平台:PC
支持的目标构建平台:PC
This system is a set of dock assets, and a Blueprint for making docks any length, Included is two widths of docks, Pilings, Piling Ropes, a Dock Platform, a canopy, light poles, Adirondack Chairs, ladder to the water, and a Boat Crane
技术细节
Features:
Easily drop the Dock blueprint into your level and tell it how many sections you want for unlimited dock length
Choose between wide or narrow docks
Choose to have light poles or not – also options for not having light poles at the end of the dock (in case you are placing a platform with a canopy
Add assets like the ladder, Adirondack Chair, and boat cranes to complete you dock setting
Texture Sizes: (please list resolutions for each texture)
2k textures
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: 64 to 3,500
Number of Meshes: 10
Number of Materials and Material Instances: 10
Number of Textures:30
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: https://www.youtube.com/watch?v=2huYXPTDelY

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